Article View: alt.games.command.and.conquer
Article #14956Re: Battle for Whyalla
From: Christopher Hill
Date: Tue, 04 Aug 1998 00:00
Date: Tue, 04 Aug 1998 00:00
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1752 bytes
>Round two was mine. Despite stupidly building my base too bunched up and >losing my construction yard again (Slow, aren't I?) to a Nuke, I built an >MCV, split my base and pincered him. Why did you lose your C/Yard to a nuke? Didn't you repair it in time after another attack: one nuke can't take it out. When I play sometimes I attack a c/yard when someone has low money. They repair it and run out of money, and don't realise that it was only half done before theuy ran out. Next time I get a nuke... wham! -- ' Ore stabit fortis a fine placet ore stat ' (found on a park bench) christop...@ukonline.co.uk Iain Adair wrote in message <35c65...@news.mtx.net.au>... >If anyone is interested, Mike Walsh and I finally got organised enough to >play each other. Of two rounds, Walshy won the first. He used his brain and >watched me, realised that I was over extended and took out my construction >yard while I was Harvester hunting. >Round two was mine. Despite stupidly building my base too bunched up and >losing my construction yard again (Slow, aren't I?) to a Nuke, I built an >MCV, split my base and pincered him. >Ahh, the carnage. At least no civilians (CIV'S?) were involved. Any other >local battles raging? >Iain >If you can't Nukem, Zapem. > > > >
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From: "Christopher Hill" <christop...@ukonline.co.uk> Subject: Re: Battle for Whyalla Date: 1998/08/04 Message-ID: <6q727r$6eh$2@morse.news.easynet.net> X-Deja-AN: 377812691 References: <35c65257.0@news.mtx.net.au> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: [posted via] UK Online Ltd Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit