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Article #16998

results of best way to create money to carry forward in C&C

#16998
From: TCipollina
Date: Sun, 24 Jan 1999 00:00
43 lines
2503 bytes
to summarize original idea:
at the end of some levels (GDI - Levels 2,7,8,9,10,
NOD - Levels 2,8,11,12) you can create cold hard cash that carries forward
to the next level. Just before you finish the last of the enemy off, keep
your refineries busy and:

1)my way:
Build Build Build, 
then sell sell sell
(don't start selling until the last building is built, also, be sure to
have the proper trooper(s) or vehicle(s) necessary to finish the game)

2)alternative suggestion: build buildings but do not place the building,
cancel it. this turns the tiberium into cold hard cash...

3)build silo's, fill them up, then sell them

well, #3 didnt work the way i understood it...i filled six silos, sold
them, and lost the money..when i went to the next level i didnt have extra
money...

with #2 what i did was take the same six silos, build a refinery then
canceled the build, i could see the silo's empty out more and more as i
built again and canceled again until all the silos were empty...i still had
the original $10,000 (six silo's at $1,500 each,plus a refinery at $1,000)
to carry over and did get more money to start the next level....(note, this
wasn't exactly what the poster had in mind, I understood this to be done
during the game to avoid building Silo's and power plants to power them)

conclusion: for the pure purpose of carrying over money to the next level,
i will now offer the idea to build silos to hold money and then build and
cancel one building over and over again until the silo's are empty (and
then sell any remaining buildings you have, and vehicles and troops)...this
is indeed more efficient than my original idea to build and place then sell
(quicker in the fact that you get 100% of your money, and the "place and
sell" do take time)...

the issue of using this to reduce the need for silo's and power plants
during the game, i'll leave as an excellent tactic to help win a game.

-- 
Fight Win Prevail
But Never Cheat
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From: "TCipollina" <joe...@stny.lrun.com>
Subject: results of best way to create money to carry forward in C&C
Date: 1999/01/24
Message-ID: <01be472d$f6a71cc0$bc8fd2cc@compaq>
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