Article View: alt.games.command.and.conquer
Article #16936Re: Stuck (again)
From: TCipollina
Date: Tue, 19 Jan 1999 00:00
Date: Tue, 19 Jan 1999 00:00
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5119 bytes
first thanks for using the code this is level 8 (you may have successfully blown up the airstrip, and you may have skipped 7. if you want some fun (and get some money to help with this mission), redo 6 and blow the refinery, play level 7, then do my "december 1 tip of the week, i need more money" if you don't have it, just email me. This is level 8, left arrow, Austria SCG08ea. When you are done, go back and pick the right arrow, it is the infamous "Save Dr Mobius and the Wandering Villagers" in Slovakis, SCG08eb. If you did level 7, be sure to use my "December 1 tip of the week, i need more money" to build over $50,0000 of buildings (no units), and sell for $25,000, and you start with over $10,000 at this level. When you land, get your vehicles and troops into the base (be careful of tiberium, it harms your troops) repair the base, keep all vehicles inside, use the guard towers as a main defense, but keep them repaired. Repair all vehicles. There is a money box due west, across the bridge in the northwest part of town. just keep to the road. There are some NODDIES on the bridge. Below are a few tactics here. 1) get your harvester to harvest the northern most tiberium first. you may have to fight for it, but do not attack the NOD harvester yet. this will deplete his local tiberium, and force his harvester into your area, easier to destroy and retreat to your base. But be sure to wack his airstrip at the same time (number 2 below) so he cannot rebuild a harvester. coordination is key to success. While your in the northwest area, find the SAM site and wack it with grenaders. Get all three SAMS (see 2 below) and get airstrike! 2)Northeast there is a passage around to a ridge behind his base that you could use to wack his airstrip. You need two APC's full of bazookas, followed by twenty grenaders. But first find and destroy two SAM sites. But be careful not to run troops thru tiberium. use the APV to ferry bazooka men. This will weaken his base for your main attack. NOD can rebuild the airstrip, you have to destroy the airstrip just before you attack. Be sure to see if the "space the airstrip is in" is occupied by NOD units. If it is, do NOT attack them. they will prevent NOD from being able to deploy another airstrip. But as soon as they move or die, NOD will rebuilt, so keep the troops here as guards, but return the vehicles to base. 3) Since you can only train troops, keep you vehicles safe. Get at least four groups of twenty troops in mixed training. But be careful, harvesters run over troops, so try to wack the harvester with vehicles (see one above). 4) With the airstrip gone, and the harvester gone, he will soon run out of funds and troops. take him out piece by piece. take out the turrents with grenaders (bazookas run too slow), but leave the silo, barracks, refinery and power plant near the entrance alone for now. Keep two APCs handy full of engineers to capture all buildings in the back, especially the Construction Yard in the rear since they rebuild defenses (turrents, airfields etc). try to have a reserve of money, so if you capture a building in the base, you can build / train reinforcements in house. even sell stuff at home to fund this. This takes alot of time, so build the attack force while you work your way around If you still get stuck, write back. Surrender is NOT an option -- Fight Win Prevail But Never Cheat ps:the above is the conservative way to do this...there are many different options, one way is to build a large group of soldiers (three armies of 50 each) and go north..vehicles attack the harvester when it is farthest from the base, when NOD comes out to counter attack, use your armies to attack...(be sure troops do not attack harvesters as they tend to get run over...this is a fast and exciting way to wear NOD down as he rebuilds harvesters for your vehicles to whack and units for your troops to take out...when his base is empty of moble troops/vehicles, you can run an APV in with engineers to capture the majority of his base... The Weatherley's <gla...@es.co.nz> wrote in article <36A39EF3...@es.co.nz>... > Hi it's me again. Thanx for all your help in mission 6, but no I'm stuck > in Mission 8 (SCG08EA). Believe me - I have tried but all my vehicles > get wiped out by tanks and mobile artillery - while all my infantry get > wiped out by the flame guys. I spend half my time (and money) on the > repair facilitya and the other half rebuilding infantry. Please Help! > TIA > >
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From: "TCipollina" <joe...@stny.lrun.com> Subject: Re: Stuck (again) Date: 1999/01/19 Message-ID: <01be435b$9463b580$f68fd2cc@compaq> X-Deja-AN: 434264986 References: <36A39EF3.C164F9E3@es.co.nz> X-Trace: newsr2.twcny.rr.com 916716057 204.210.143.246 (Mon, 18 Jan 1999 22:20:57 EDT) Organization: TWC Syracuse NY NNTP-Posting-Date: Mon, 18 Jan 1999 22:20:57 EDT Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit