Article View: alt.games.command.and.conquer
Article #955Re: My Top **30** Ideas For **C&C 2**. - Yours wanted also.
From: dan... Dan Ilan
Date: Sat, 20 Apr 1996 00:00
Date: Sat, 20 Apr 1996 00:00
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1576 bytes
In article <4kts34$7...@steel.interlog.com>, bre...@gold.interlog.com says... >>< >><How about different lighting/weather conditions. >>< >><Imagine a night battle where the light was so dim it is difficult <<<to see >><enemy units, especially infantry. >>< >><To counteract this, your guard towers, and units on guard would <<<have to be ><<>Of course, your base would be illuminated. However, if the enemy <<<destroys ><<some of your power stations, bzzt, lights out. Imagine trying to <<<defend ><your base when you can't see that infiltrating engineer! >< ><Firefights at night would be kinda spectacular if they added tracers, ><etc. >< ><Weather effects could include snow, rain, and fog. These have <similar ><effects on visibility. Imagine a battle at night in a snowstorm! >< ><Could be interesting. ><> ></bruce >< ><-- i have an idea too imagine u trying to attack the enemy harvester and she shout on u laser! the idea is thats u can change the arm of units to upgrade him!!!!
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From: dan_...@netmedia.net.il (Dan Ilan) Subject: Re: My Top **30** Ideas For **C&C 2**. - Yours wanted also. Date: 1996/04/20 Message-ID: <4l9t4r$cg6@sarah.netmedia.co.il> X-Deja-AN: 150446499 references: <3168156d.7138028@news.netkonect.co.uk> <316db725.67355135@news.terminus.com> <4kpe4k$ai3@murphy2.servtech.com> <4kts34$7ep@steel.interlog.com> organization: ----- mime-version: 1.0 newsgroups: alt.games.command.and.conquer,alt.games.command-n-conq Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit