Article View: alt.games.command.and.conquer
Article #624Re: Economic Warfare
From: po...
Date: Tue, 20 Feb 1996 00:00
Date: Tue, 20 Feb 1996 00:00
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1137 bytes
> > Um, the value of a HRV cannot be determined by its price. Its value > equals the present value of the cash stream it generates. HRV's are > the most valuable pieces in the game. Engineers are the most > effective and both for the same reason: They make money. Engineers > the best because they take money too bwahahahahahahaha. > I'm always undecided about using a $500.00 engineer to take over a $150.00 silo. I was doing just that for a long time without thinking if I had enough money, but last night didn't want to wait on the harvesters so just blew them up. I really couldn't tell much difference in points. Does anyone know if the trade off is worthwhile?
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From: po...@unicomp.net Subject: Re: Economic Warfare Date: 1996/02/20 Message-ID: <NEWTNews.16917.824878020.pogo@pluto.unicomp.net> X-Deja-AN: 140444782 references: <4gb6hs$fvd@news-f.iadfw.net> organization: UniComp Technologies International Corp -- Internet Service mime-version: 1.0 newsgroups: alt.games.command.and.conquer,alt.games.command-n-conq Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit