Article View: alt.games.command.and.conquer
Article #60Re: 1.18p patch & nukes(NO NUKES!!!)
From: lucid
Date: Sun, 07 Jan 1996 00:00
Date: Sun, 07 Jan 1996 00:00
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Geoff Dyment wrote: > > Michael E McFarland (michael....@csun.edu) wrote: > > : Well, to my knowledge I got all the crates from the past missions that I > : was supposed to get. Maybe you have to play it all the way through with > : this new patch and not use an old savegame :( > > You do. Start from scratch. Grab the crates on Lev 6, 8 and 12. 12 is under the > GDI construction yard. On the last mission, once you have built a Temple of Nod, you > have to wait about 20 minutes until the Nuke is ready. You only get 1. You only > need 1... :D > > It destroys everything visable on a screen. Very nice. > > : Actually, I finished the game last night. There were some civilian > : buildings in the SE corner that had some GDI cowards hiding in them. > : Howver, still no nukes :( > > Geoff Dyment... The nuke isn't supposed to be totally anihilating, at least the regular one isn't. Is finding those crates some special deal?
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From: lucid <lu...@minn.net> Subject: Re: 1.18p patch & nukes(NO NUKES!!!) Date: 1996/01/07 Message-ID: <30EF64CD.1676@minn.net> X-Deja-AN: 134389503 references: <30BA882F.7DDF@uts.cc.utexas.edu> <30ba64ca.492402@nntp.ix.netcom.com> <49i21h$1df@katiska.clinet.fi> <49iqli$83g@dewey.csun.edu> <49nbc2$t58@ds2.acs.ucalgary.ca> organization: Minn Net mime-version: 1.0 newsgroups: alt.games.command-n-conq,alt.games.command.and.conquer,comp.sys.ibm.pc.games.strategic,alt.games.dune-ii.virgin-games x-mailer: Mozilla 2.0b4 (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit