Article View: alt.games.command.and.conquer
Article #478Re: Ion Cannon
From: bas... Temujin
Date: Sun, 04 Feb 1996 00:00
Date: Sun, 04 Feb 1996 00:00
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1612 bytes
beef...@ix.netcom.com (beefjerk) wrote: >On Sat, 03 Feb 1996 14:36:33 -0500, de...@gsi.gsini.net wrote: >>Scott Beveridge wrote: >>> I have heard that you could make the ion cannon charge up >>> considerably faster so that it could be used faster and take less >>> time to charge. If you have this info. please reply to my email >>> adress (chu...@iamug.org) Thanks. >>You can increase the rate at which the ion cannon charges by building >>additional Advanced Com. Centers. Watch out, though, because each one >>uses a considerable amount of power. >I only wish this were true! >It's just as fast with 1 as with 10. >There is nothing you can do to make them recharge faster. >(other than turning up the speed for the game ;-) >To test this for yourself, use Andrew Griffin's ccedit: >http://www.adam.com.au/~buggy/ccedit.zip >Change the cost of Adv Com Centers to $1.(Power Plants too) >Then you can make as many of each as you need. > -Tom > beef...@ix.netcom.com If your using either patch 1.18 or 1.19, it DOES work. This was a flaw that has been fixed, like many other little bugs etc.
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From: bas...@acs.ucalgary.ca (Temujin) Subject: Re: Ion Cannon Date: 1996/02/04 Message-ID: <4f2v8p$fog@ds2.acs.ucalgary.ca> X-Deja-AN: 138097448 references: <0000f24d+00000a99@msn.com> <3113B941.4AEB@gsi.gsini.net> <3113ac96.36493899@nntp.ix.netcom.com> organization: Nod newsgroups: alt.games.command-n-conq,alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit