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Article View: alt.games.command.and.conquer
Article #29514

Strategy Construction Set 2.0

#29514
From: Daniel Edwards
Date: Thu, 06 Nov 1997 00:00
21 lines
1634 bytes
What to Expect 

Version 2.0 will have completely dynamic construction capability. An
unlimited number of UnitTypes, Commodities, Teams, SpaceTypes, Space and
Unit Effects, Technologies, and even multiple Maps for the same module will
be allowed. Basically, anything that you have ever wanted to change about
your favorite strategy game can be modified to your liking. You define what
your units look like, what their abilities are, what/if they attack,
defend, and move at, what their special traits are, what the resources of
the game are, the map you play on, the units on the map and what effects
they have (both on the units moving across them and to the players who own
them) and anything else you would like to change. Then you either invite
your friends over and play, or play with freinds you know on the internet.
We are not talking about just sending moves back and forth, but a fully
immersive game play with sounds, and graphics to complete your creations.

Check it out at
	http:/www.concentric.net/~edwardsd

You Wont regret it!
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From: "Daniel Edwards" <edwa...@concentric.net>
Subject: Strategy Construction Set 2.0
Date: 1997/11/06
Message-ID: <01bceaf6$333384c0$6272adce@edwardsd.concentric.net>
X-Deja-AN: 287488922
Organization: EDS
Newsgroups: alt.binaries.warez.ibm-pc.games,alt.binaries.warez.win95-games,alt.christnet.games,alt.games,alt.games.civnet,alt.games.command.and.conquer,alt.games.command-n-conq,alt.games.command-n-conq.red-alert,alt.games.gazillionaire,alt.games.jedi-knight
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