Article View: alt.games.command.and.conquer
Article #29514Strategy Construction Set 2.0
From: Daniel Edwards
Date: Thu, 06 Nov 1997 00:00
Date: Thu, 06 Nov 1997 00:00
21 lines
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1634 bytes
What to Expect Version 2.0 will have completely dynamic construction capability. An unlimited number of UnitTypes, Commodities, Teams, SpaceTypes, Space and Unit Effects, Technologies, and even multiple Maps for the same module will be allowed. Basically, anything that you have ever wanted to change about your favorite strategy game can be modified to your liking. You define what your units look like, what their abilities are, what/if they attack, defend, and move at, what their special traits are, what the resources of the game are, the map you play on, the units on the map and what effects they have (both on the units moving across them and to the players who own them) and anything else you would like to change. Then you either invite your friends over and play, or play with freinds you know on the internet. We are not talking about just sending moves back and forth, but a fully immersive game play with sounds, and graphics to complete your creations. Check it out at http:/www.concentric.net/~edwardsd You Wont regret it!
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From: "Daniel Edwards" <edwa...@concentric.net> Subject: Strategy Construction Set 2.0 Date: 1997/11/06 Message-ID: <01bceaf6$333384c0$6272adce@edwardsd.concentric.net> X-Deja-AN: 287488922 Organization: EDS Newsgroups: alt.binaries.warez.ibm-pc.games,alt.binaries.warez.win95-games,alt.christnet.games,alt.games,alt.games.civnet,alt.games.command.and.conquer,alt.games.command-n-conq,alt.games.command-n-conq.red-alert,alt.games.gazillionaire,alt.games.jedi-knight MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit