Article View: alt.games.command.and.conquer
Article #27795Re: What a lame game
From: eskimo
Date: Mon, 03 Dec 2007 08:24
Date: Mon, 03 Dec 2007 08:24
71 lines
4275 bytes
4275 bytes
In article <dbffe7f9-60e7-4b33-a01f-514561accd45 @y43g2000hsy.googlegroups.com>, david.best@gmail.com says... Hmm, I like it a lot but am also fairly frustrated with the online experience so hey, Monday and writing frenzy time. > I bought this game a few months ago and I have to say, every time I > play the game its freaking frustrating. From repeating crashing to > too many morons out that that don't know to refresh their NAT or > configure their systems properly. By version 1.08 things got a lot better (but since the damn online requires you to update it might well be worse again). As far as firewalls in concerned, sheeeeeesh: - why the need to open up a zillion ports? Use ONE and let your server shuffle the traffic onwards to all the different services (third party or not) - autoconf the Windows firewall to help out the morons - put up a nag screen until the user configures his firewall, preferably with longer and longer timeouts :). Ok, this one is not good for business but but but... > This is almost 2008 right? Then why are the maps almost the same > freaking size as the original C&C? Give us some freaking bigger > maps!!!!! Such that games take longer than 5 minutes to complete and > that there are consequences to failed strategies. All this game is, > like the previous ones, is a rush to grab the center or rush in > general. You can tell within the first 5 minutes who is going to win > a match. You forgot RANDOM maps. Ok, that will/must arrive in any expansion. As it is now people concentrate on learning one map down to the pixel and then play only that. Or worse still, play only one faction on such a map. Ok, so I can blacklist such people but it still takes up *my* valuable play time. As far as random maps are concerned, I had massive fun with the mod to c&c (tiberum dawn I think it was). Using the Tiberium Sun map generator for c&c let you play on huge random maps. Yiiiihaaaa. If someone managed to MOD such an extension it's ridiculous the game designers can't do the same. I really don't care if maps have small flaws or stupid strategic chokepoints. Random is random for everyone playing. And besides, good algorithms can fix most "map bugs". Not to mention the speed setting is too fast for an old geezer like myself. Let the players negotiate the speed setting. Each player sets an interval of acceptable speeds and if they overlap an average from that overlap is selected. As a perfectionist I much rather play with half the speed compared to what you have thrown at you right now. > Man, there are so many problems with this game its not funny... I've > played westwood games since the Dune II but this one has to be the > worst in the genre. I won't be buying the expansion or buying the > next game. Actually, after the fluked Generals this is the best in the series. Gameplay is fluid and for once quite balanced. If the maps were a lot larger and random it would be almost perfect. Eskimo -- //------------------------------ //Remove tämä all the way to and including soomee to mail directly. //Ascended:W,V (genopolywish),P(ill ath), T,K,H,S,B,C,P,W (naked),Ro,Ra,A,W,almost pacifist A //In progress:PAIN
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!kanaga.switch.ch!switch.ch!ltu.se!luth.se!193.180.251.40.MISMATCH!erinews.ericsson.se!news.al.sw.ericsson.se!not-for-mail From: eskimo <peter.backgren@tämä.on.soomee.ericsson.com> Newsgroups: alt.games.command.and.conquer Subject: Re: What a lame game Date: Mon, 3 Dec 2007 10:24:13 +0200 Organization: Ericsson Lines: 71 Message-ID: <MPG.21bde9a4d2347625989aa7@news.lmf.ericsson.se> References: <dbffe7f9-60e7-4b33-a01f-514561accd45@y43g2000hsy.googlegroups.com> NNTP-Posting-Host: egk8n004jp5gg77.lmf.ericsson.se Mime-Version: 1.0 X-Trace: news.al.sw.ericsson.se 1196670253 23464 131.160.45.155 (3 Dec 2007 08:24:13 GMT) X-Complaints-To: abuse@ericsson.se NNTP-Posting-Date: Mon, 3 Dec 2007 08:24:13 +0000 (UTC) User-Agent: MicroPlanet-Gravity/2.60.2060 Bytes: 4398 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit