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Article #27773Repairing Neutral Structures in Tiberium Wars
From: Viper2
Date: Wed, 06 Jun 2007 17:42
Date: Wed, 06 Jun 2007 17:42
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Has anyone figured out just exactly how to repair garrisonable buildings in Tiberium Wars??? I'm running v1.0 of Tiberium Wars (C&C 3) and I'm having a doozy of a problem repairing these danged buildings in hopes my troops will stay alive... Anyone? Thanks In Advance! Viper2
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!i13g2000prf.googlegroups.com!not-for-mail From: Viper2 <net2000man@yahoo.com> Newsgroups: alt.games.command.and.conquer Subject: Repairing Neutral Structures in Tiberium Wars Date: Wed, 06 Jun 2007 10:42:19 -0700 Organization: http://groups.google.com Lines: 11 Message-ID: <1181151739.086487.83490@i13g2000prf.googlegroups.com> NNTP-Posting-Host: 67.189.201.154 Mime-Version: 1.0 X-Trace: posting.google.com 1181151739 1453 127.0.0.1 (6 Jun 2007 17:42:19 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Wed, 6 Jun 2007 17:42:19 +0000 (UTC) User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.0.12) Gecko/20070508 Firefox/1.5.0.12,gzip(gfe),gzip(gfe) Complaints-To: groups-abuse@google.com Injection-Info: i13g2000prf.googlegroups.com; posting-host=67.189.201.154; posting-account=xp25UAwAAABs2wULUUsRTAwtpDeJIigC Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit