Article View: alt.games.command.and.conquer
Article #27234Re: Zero Hour - I'm pulling my hair out on GLA5
From: The Ancient One
Date: Fri, 26 Mar 2004 15:01
Date: Fri, 26 Mar 2004 15:01
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2425 bytes
"Neil Adamson" <ada...@uk.ibm.com> wrote in message news:c4112t$3s90$1@sp15en20.hursley.ibm.com... > > "The Ancient One" <onlyt...@thetopknows.com> wrote in message > news:1066n18qrmqgmf0@corp.supernews.com... > > > I tried it again on easy myself, except I built mainly Overlords, think I > > had 20 of em. Gatlings on most and a few with Speaker towers, then used > the > > rebel ambush to generate infantry to capture the US base. Built two nukes, > > two Particle cannons and two Scud storms, hammered the northern base with > > them and cleaned up with the Overlords, pretty easy win. > > > > > > All those superweapons!!! I'm not surprised it was easy. As someone who > spent a good few years in a recce vehicle close to the Inner German Border > during the Cold War, I have a rather heightened dislike of tactical nukes > and superweapons in general, so my take on C&C is always to try and beat the > opposition (whom I allow to have superweapons) without using them myself. > > It adds a frisson. > > ;o) > > Neil A Yea, I do it both ways for kicks. I've played skirmishes where I've built 12 nukes and waited for them all to charge up before wreaking nuclear havoc on the enemy, and other games where I don't build any. Money is the key, ensure a large, dependable influx of cash and you can do anything you want after that. If I played online I'd probably be slaughtered, but beating the computer isn't hard.
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!news.glorb.com!newsrout1.ntli.net!news.ntli.net!sn-xit-02!sn-xit-04!sn-xit-06!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: "The Ancient One" <onlyt...@thetopknows.com> Newsgroups: alt.games.command.and.conquer Subject: Re: Zero Hour - I'm pulling my hair out on GLA5 Date: Fri, 26 Mar 2004 10:01:27 -0500 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <1068hea9v812vfc@corp.supernews.com> References: <bba8dd41.0403180907.2870c0c1@posting.google.com> <c3un6l$4c90$1@sp15en20.hursley.ibm.com> <1066n18qrmqgmf0@corp.supernews.com> <c4112t$3s90$1@sp15en20.hursley.ibm.com> X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2720.3000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2727.1300 X-Complaints-To: ab...@supernews.com Lines: 40 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit