Article View: alt.games.command.and.conquer
Article #27192Re: AI will not build in modded multiplayer
From: Neil Adamson
Date: Thu, 26 Feb 2004 09:36
Date: Thu, 26 Feb 2004 09:36
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1609 bytes
"AnosH" <zaweeballa@hotmail.com> wrote in message news:c1kfbi$2vb$1@testnews1.home.nl... > First off: I know this question has been asked here before, but my > newsserver removed it before i discoverd the problem on my installation. > > Question: I installed the blackhawk mod (modern warfar USA general / Iraqi > general) and when i start the game, the AI opponents just stand there, each > with one builder/worker, doing nothing. How can i get their lazy asses to > work ;-) ? > I'd recommend a burst from a Comanche. ;o) Neil A
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Path: mbox-mo1.pugleaf.net!intern1.nntp.aus1.giganews.com!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!nntp.giganews.com!wn14feed!worldnet.att.net!198.6.0.86!ash.uu.net!an02.austin.ibm.com!ausnews.austin.ibm.com!sp15ce20.hursley.ibm.com!not-for-mail From: "Neil Adamson" <adamson@uk.ibm.com> Newsgroups: alt.games.command.and.conquer Subject: Re: AI will not build in modded multiplayer Date: Thu, 26 Feb 2004 09:36:09 -0000 Organization: IBM Hursley Lines: 20 Message-ID: <c1kema$1q1c$1@sp15en20.hursley.ibm.com> References: <c1kfbi$2vb$1@testnews1.home.nl> NNTP-Posting-Host: dhcp-9-20-228-77.hursley.ibm.com X-Trace: sp15en20.hursley.ibm.com 1077788170 59436 9.20.228.77 (26 Feb 2004 09:36:10 GMT) X-Complaints-To: news@hursley.ibm.com NNTP-Posting-Date: Thu, 26 Feb 2004 09:36:10 +0000 (UTC) X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit