🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command.and.conquer
Article #26858

Re: Mission question on #5 for Zero Hour

#26858
From: The Ancient One
Date: Thu, 25 Dec 2003 17:30
175 lines
7775 bytes
"SL" <pillott@yahoo.com> wrote in message
news:pVDGb.5630$Vv2.2407245@news1.news.adelphia.net...
> I figured it out.  I was doing fine, but I had to manually click the
capture
> button.  It did not automatically do the mini flag icon like when I
> attempted to capture a normal building.

I believe you only get the icon automatically for civilian, or neutal
buildings. Enemy buildings you always have to click the capture icon.

  I guess it is designed like that to
> make you purposely go through a little extra effort to capture the
building.
> I simply took over the areas for both sets of missles.  Once guarded
nicely
> with no resistance in the area, I brought in two hummers with some
soldiers.
> I had each one take the missles.  Game Won!
>
> I wish there were more to use with the USA.  I honestly did not play the
GLA
> or China before in the regular Generals game.  It a great game for single
> player.  I usually on play multiplayer on my Lan.  Can I do other types of
> gameplay with a fellow lan player and "share" a mission or generals
> challange with them against the AI? That would be nice.  The manual with
the
> game is a little sparce.
>
> Thanks all,
> SL
> "idol killer" <ronny_me@zonnet.nl> wrote in message
> news:203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com...
> > On Wed, 24 Dec 2003 03:03:58 GMT, "SL" <pillott@yahoo.com> wrote:
> > *****MISSION 5: Dr. Thrax's Chemical Plant*****
> > Background:
> > Dr. Thrax has been tracked to a city, name unknown. He now
> > orchestrates
> > his last stand against USA. He has now managed to perfect a new and
> > dangerous
> > type of chemical called Anthrax Gamma. Anthrax Gamma is a new,
> > powerful
> > nerve agent, and the Dr. is planning to launch these new chemical
> > missiles
> > to metropolitan targets all around the world. Your mission, is to
> > capture
> > all 4 missile launch pads before a single missile is released.
> >
> > Factions:
> > Friends:
> > Blue: USA
> > Brown: GLA Rebels
> >
> > Enemies:
> > Green: Dr. Thrax
> >
> > The starting cut-scene shows a satellite codenamed Powers tracking the
> > location of the chemical factory. Then, a lot of funny little missiles
> > are fired into one of Dr. Thrax's bases, wiping out the storage
> > bunkers.
> > You are now left to play. Just build your base, and defend it with the
> > usual stuff.
> >
> > Tip! Info about Dr. Thrax
> > Before we begin, I must state what is so unique about Dr. Thrax. Dr.
> > Thrax
> > just loves to use chemical weapons. His rebels and terrorists are all
> > packed
> > with chemicals. So, if you are playing against him in multiplayer, be
> > sure
> > to protect your units by putting them in Humvees and Listening
> > Outposts.
> > Dr. Thrax is so obsessed with Chemical Weapons that even his tunnel
> > networks
> > spray toxins! He starts with Anthrax Beta, and can upgrade it to
> > Anthrax
> > Gamma! So, he is the only general who can reduce infantry to lovely
> > pink
> > salamander man! His Tanks all start with toxin shells, and RPG
> > Troopers
> > fire chemical rockets! Ugh! Disgusting! Fortunately, he has a
> > weakness,
> > it is that he CANNOT make use of camouflaged units, so you can detect
> > them
> > while they are reasonably far away.
> >
> > Tip! Busting Bunkers
> > The enemy likes to ambush attackers from inside the Toxin Networks,
> > upgrade
> > your Stealth Fighters with Bunker Busters and attack their Networks.
> > In
> > multiplayer game always consider using this technology when playing
> > against China or GLA, as their bunkers can easily be busted! Anyway,
> > this
> > method can kill infantry inside buildings too! One thing I find it
> > funny
> > is that, when I used it on a toxin tractor in this level, the
> > vibrations
> > caused by the explosion caused it to fly very very high up in the air!
> > This toxin tractor then did a lot of loop the loops in mid-air, but
> > managed
> > to land on the ground unscathed! It's crazy, I tell you! Well, those
> > people
> > in EA must have watched too many Looney Tunes.
> >
> > To the east of your base, are a GLA camp that wishes to Rebel against
> > Dr.
> > Thrax. This is because they are all fed up with his obsession with
> > chemical
> > warfare. You can now use their generals abilities, like the Rebel
> > Ambush
> > and Anthrax Bomb. While you are holding off their attacks, use a spy
> > satellite on the northern part of the map. The Launchpads are
> > somewhere
> > at the north of the map. Just watch out for their sneak attacks.
> >
> > Build a particle cannon, and some Aurora Bombers. You will need the
> > Auroras
> > to help destroy the SCUD Storm that Dr. Thrax builds. When your
> > Particle
> > Cannon is ready, use a spy satellite to reveal the area surrounding
> > the
> > northeast launch pads, then use the particle cannon to fry all the
> > units
> > guarding the Bunkers. Then, ambush the rebels in and capture those 2
> > missile
> > launch pads! You are now halfway to your goal.
> >
> > Tip! Aurora Bombers and Economy
> > As you can see, Aurora Bombers are a supersonic aircraft. They cannot
> > be
> > stopped by anti air defenses until they deliver their payload, which
> > means
> > they can always reach their target. Unfortunately, after dropping
> > their
> > bombs, they are just so vulnerable to anti-aircraft defenses, and you
> > will
> > be disgusted that you have to spend another $2500 for each of the
> > Aurora
> > Bombers lost. That's why, if you are using Auroras, make sure you
> > target
> > your enemies' expensive structure, like their superweapons, this can
> > help
> > make up for the sunk cost.
> >
> > The other pair of launch pads is more heavily guarded. I suggest you
> > make
> > use of Particle Cannons, MOABs and Spectre Gunships at the same time
> > to
> > create a large enough distraction to keep the enemy units at bay
> > before
> > Rebel Ambushing the missiles and capturing them.
> > ----
> > I hope this helps you,
> > Ronny
> > >Hello,
> > >
> > >I have gotten the enemy in check enough to get right up to the big 4
> missles
> > >in the two different locations.  I am not quite sure how to "capture"
the
> > >silos.   I tried sending a unit into it but it didnt respond like a
> typical
> > >structure.  I also tried blowing them up.  That is a no-go as well.
> > >
> > >What am I failing to do?  Is there only a special unit to do so?  I am
> > >playing as the USA.
> > >
> > >Thanks, otherwise fun as heck.
> > >
> > >SL
> > >
> >
>
>
Technical Details
Message-ID: <vum7lthp7efn4d@corp.supernews.com>
Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone-sf.pbi.net!128.32.206.55!newsfeed.berkeley.edu!ucberkeley!sn-xit-02!sn-xit-01!sn-xit-05!sn-xit-06!sn-post-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail
References: <ym7Gb.5118$Vv2.1944403@news1.news.adelphia.net> <203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com> <pVDGb.5630$Vv2.2407245@news1.news.adelphia.net>

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone-sf.pbi.net!128.32.206.55!newsfeed.berkeley.edu!ucberkeley!sn-xit-02!sn-xit-01!sn-xit-05!sn-xit-06!sn-post-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail
From: "The Ancient One" <onlytheone@thetopknows.com>
Newsgroups: alt.games.command.and.conquer
Subject: Re: Mission question on #5 for Zero Hour
Date: Thu, 25 Dec 2003 12:30:35 -0500
Organization: Posted via Supernews, http://www.supernews.com
Message-ID: <vum7lthp7efn4d@corp.supernews.com>
References: <ym7Gb.5118$Vv2.1944403@news1.news.adelphia.net> <203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com> <pVDGb.5630$Vv2.2407245@news1.news.adelphia.net>
X-Priority: 3
X-MSMail-Priority: Normal
X-Newsreader: Microsoft Outlook Express 6.00.2720.3000
X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2727.1300
X-Complaints-To: abuse@supernews.com
Lines: 177
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit