Article View: alt.games.command.and.conquer
Article #26858Re: Mission question on #5 for Zero Hour
From: The Ancient One
Date: Thu, 25 Dec 2003 17:30
Date: Thu, 25 Dec 2003 17:30
175 lines
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7775 bytes
"SL" <pillott@yahoo.com> wrote in message news:pVDGb.5630$Vv2.2407245@news1.news.adelphia.net... > I figured it out. I was doing fine, but I had to manually click the capture > button. It did not automatically do the mini flag icon like when I > attempted to capture a normal building. I believe you only get the icon automatically for civilian, or neutal buildings. Enemy buildings you always have to click the capture icon. I guess it is designed like that to > make you purposely go through a little extra effort to capture the building. > I simply took over the areas for both sets of missles. Once guarded nicely > with no resistance in the area, I brought in two hummers with some soldiers. > I had each one take the missles. Game Won! > > I wish there were more to use with the USA. I honestly did not play the GLA > or China before in the regular Generals game. It a great game for single > player. I usually on play multiplayer on my Lan. Can I do other types of > gameplay with a fellow lan player and "share" a mission or generals > challange with them against the AI? That would be nice. The manual with the > game is a little sparce. > > Thanks all, > SL > "idol killer" <ronny_me@zonnet.nl> wrote in message > news:203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com... > > On Wed, 24 Dec 2003 03:03:58 GMT, "SL" <pillott@yahoo.com> wrote: > > *****MISSION 5: Dr. Thrax's Chemical Plant***** > > Background: > > Dr. Thrax has been tracked to a city, name unknown. He now > > orchestrates > > his last stand against USA. He has now managed to perfect a new and > > dangerous > > type of chemical called Anthrax Gamma. Anthrax Gamma is a new, > > powerful > > nerve agent, and the Dr. is planning to launch these new chemical > > missiles > > to metropolitan targets all around the world. Your mission, is to > > capture > > all 4 missile launch pads before a single missile is released. > > > > Factions: > > Friends: > > Blue: USA > > Brown: GLA Rebels > > > > Enemies: > > Green: Dr. Thrax > > > > The starting cut-scene shows a satellite codenamed Powers tracking the > > location of the chemical factory. Then, a lot of funny little missiles > > are fired into one of Dr. Thrax's bases, wiping out the storage > > bunkers. > > You are now left to play. Just build your base, and defend it with the > > usual stuff. > > > > Tip! Info about Dr. Thrax > > Before we begin, I must state what is so unique about Dr. Thrax. Dr. > > Thrax > > just loves to use chemical weapons. His rebels and terrorists are all > > packed > > with chemicals. So, if you are playing against him in multiplayer, be > > sure > > to protect your units by putting them in Humvees and Listening > > Outposts. > > Dr. Thrax is so obsessed with Chemical Weapons that even his tunnel > > networks > > spray toxins! He starts with Anthrax Beta, and can upgrade it to > > Anthrax > > Gamma! So, he is the only general who can reduce infantry to lovely > > pink > > salamander man! His Tanks all start with toxin shells, and RPG > > Troopers > > fire chemical rockets! Ugh! Disgusting! Fortunately, he has a > > weakness, > > it is that he CANNOT make use of camouflaged units, so you can detect > > them > > while they are reasonably far away. > > > > Tip! Busting Bunkers > > The enemy likes to ambush attackers from inside the Toxin Networks, > > upgrade > > your Stealth Fighters with Bunker Busters and attack their Networks. > > In > > multiplayer game always consider using this technology when playing > > against China or GLA, as their bunkers can easily be busted! Anyway, > > this > > method can kill infantry inside buildings too! One thing I find it > > funny > > is that, when I used it on a toxin tractor in this level, the > > vibrations > > caused by the explosion caused it to fly very very high up in the air! > > This toxin tractor then did a lot of loop the loops in mid-air, but > > managed > > to land on the ground unscathed! It's crazy, I tell you! Well, those > > people > > in EA must have watched too many Looney Tunes. > > > > To the east of your base, are a GLA camp that wishes to Rebel against > > Dr. > > Thrax. This is because they are all fed up with his obsession with > > chemical > > warfare. You can now use their generals abilities, like the Rebel > > Ambush > > and Anthrax Bomb. While you are holding off their attacks, use a spy > > satellite on the northern part of the map. The Launchpads are > > somewhere > > at the north of the map. Just watch out for their sneak attacks. > > > > Build a particle cannon, and some Aurora Bombers. You will need the > > Auroras > > to help destroy the SCUD Storm that Dr. Thrax builds. When your > > Particle > > Cannon is ready, use a spy satellite to reveal the area surrounding > > the > > northeast launch pads, then use the particle cannon to fry all the > > units > > guarding the Bunkers. Then, ambush the rebels in and capture those 2 > > missile > > launch pads! You are now halfway to your goal. > > > > Tip! Aurora Bombers and Economy > > As you can see, Aurora Bombers are a supersonic aircraft. They cannot > > be > > stopped by anti air defenses until they deliver their payload, which > > means > > they can always reach their target. Unfortunately, after dropping > > their > > bombs, they are just so vulnerable to anti-aircraft defenses, and you > > will > > be disgusted that you have to spend another $2500 for each of the > > Aurora > > Bombers lost. That's why, if you are using Auroras, make sure you > > target > > your enemies' expensive structure, like their superweapons, this can > > help > > make up for the sunk cost. > > > > The other pair of launch pads is more heavily guarded. I suggest you > > make > > use of Particle Cannons, MOABs and Spectre Gunships at the same time > > to > > create a large enough distraction to keep the enemy units at bay > > before > > Rebel Ambushing the missiles and capturing them. > > ---- > > I hope this helps you, > > Ronny > > >Hello, > > > > > >I have gotten the enemy in check enough to get right up to the big 4 > missles > > >in the two different locations. I am not quite sure how to "capture" the > > >silos. I tried sending a unit into it but it didnt respond like a > typical > > >structure. I also tried blowing them up. That is a no-go as well. > > > > > >What am I failing to do? Is there only a special unit to do so? I am > > >playing as the USA. > > > > > >Thanks, otherwise fun as heck. > > > > > >SL > > > > > > >
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Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone-sf.pbi.net!128.32.206.55!newsfeed.berkeley.edu!ucberkeley!sn-xit-02!sn-xit-01!sn-xit-05!sn-xit-06!sn-post-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: "The Ancient One" <onlytheone@thetopknows.com> Newsgroups: alt.games.command.and.conquer Subject: Re: Mission question on #5 for Zero Hour Date: Thu, 25 Dec 2003 12:30:35 -0500 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <vum7lthp7efn4d@corp.supernews.com> References: <ym7Gb.5118$Vv2.1944403@news1.news.adelphia.net> <203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com> <pVDGb.5630$Vv2.2407245@news1.news.adelphia.net> X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2720.3000 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2727.1300 X-Complaints-To: abuse@supernews.com Lines: 177 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit