Article View: alt.games.command.and.conquer
Article #26856Re: Mission question on #5 for Zero Hour
From: The Ancient One
Date: Thu, 25 Dec 2003 17:32
Date: Thu, 25 Dec 2003 17:32
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6374 bytes
"idol killer" <ronny_me@zonnet.nl> wrote in message news:203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com... > On Wed, 24 Dec 2003 03:03:58 GMT, "SL" <pillott@yahoo.com> wrote: > *****MISSION 5: Dr. Thrax's Chemical Plant***** > Background: > Dr. Thrax has been tracked to a city, name unknown. He now > orchestrates > his last stand against USA. He has now managed to perfect a new and > dangerous > type of chemical called Anthrax Gamma. Anthrax Gamma is a new, > powerful > nerve agent, and the Dr. is planning to launch these new chemical > missiles > to metropolitan targets all around the world. Your mission, is to > capture > all 4 missile launch pads before a single missile is released. > > Factions: > Friends: > Blue: USA > Brown: GLA Rebels > > Enemies: > Green: Dr. Thrax > > The starting cut-scene shows a satellite codenamed Powers tracking the > location of the chemical factory. Then, a lot of funny little missiles > are fired into one of Dr. Thrax's bases, wiping out the storage > bunkers. > You are now left to play. Just build your base, and defend it with the > usual stuff. > > Tip! Info about Dr. Thrax > Before we begin, I must state what is so unique about Dr. Thrax. Dr. > Thrax > just loves to use chemical weapons. His rebels and terrorists are all > packed > with chemicals. So, if you are playing against him in multiplayer, be > sure > to protect your units by putting them in Humvees and Listening > Outposts. > Dr. Thrax is so obsessed with Chemical Weapons that even his tunnel > networks > spray toxins! He starts with Anthrax Beta, and can upgrade it to > Anthrax > Gamma! So, he is the only general who can reduce infantry to lovely > pink > salamander man! His Tanks all start with toxin shells, and RPG > Troopers > fire chemical rockets! Ugh! Disgusting! Fortunately, he has a > weakness, > it is that he CANNOT make use of camouflaged units, so you can detect > them > while they are reasonably far away. > > Tip! Busting Bunkers > The enemy likes to ambush attackers from inside the Toxin Networks, > upgrade > your Stealth Fighters with Bunker Busters and attack their Networks. > In > multiplayer game always consider using this technology when playing > against China or GLA, as their bunkers can easily be busted! Anyway, > this > method can kill infantry inside buildings too! One thing I find it > funny > is that, when I used it on a toxin tractor in this level, the > vibrations > caused by the explosion caused it to fly very very high up in the air! > This toxin tractor then did a lot of loop the loops in mid-air, but > managed > to land on the ground unscathed! It's crazy, I tell you! Well, those > people > in EA must have watched too many Looney Tunes. > > To the east of your base, are a GLA camp that wishes to Rebel against > Dr. > Thrax. This is because they are all fed up with his obsession with > chemical > warfare. You can now use their generals abilities, like the Rebel > Ambush > and Anthrax Bomb. While you are holding off their attacks, use a spy > satellite on the northern part of the map. The Launchpads are > somewhere > at the north of the map. Just watch out for their sneak attacks. > > Build a particle cannon, and some Aurora Bombers. You will need the > Auroras > to help destroy the SCUD Storm that Dr. Thrax builds. When your > Particle > Cannon is ready, use a spy satellite to reveal the area surrounding > the > northeast launch pads, then use the particle cannon to fry all the > units > guarding the Bunkers. Then, ambush the rebels in and capture those 2 > missile > launch pads! You are now halfway to your goal. > > Tip! Aurora Bombers and Economy > As you can see, Aurora Bombers are a supersonic aircraft. They cannot > be > stopped by anti air defenses until they deliver their payload, which > means > they can always reach their target. Unfortunately, after dropping > their > bombs, they are just so vulnerable to anti-aircraft defenses, and you > will > be disgusted that you have to spend another $2500 for each of the > Aurora > Bombers lost. That's why, if you are using Auroras, make sure you > target > your enemies' expensive structure, like their superweapons, this can > help > make up for the sunk cost. > > The other pair of launch pads is more heavily guarded. I suggest you > make > use of Particle Cannons, MOABs and Spectre Gunships at the same time > to > create a large enough distraction to keep the enemy units at bay > before > Rebel Ambushing the missiles and capturing them. > ---- > I hope this helps you, > Ronny > >Hello, > > > >I have gotten the enemy in check enough to get right up to the big 4 missles > >in the two different locations. I am not quite sure how to "capture" the > >silos. I tried sending a unit into it but it didnt respond like a typical > >structure. I also tried blowing them up. That is a no-go as well. > > > >What am I failing to do? Is there only a special unit to do so? I am > >playing as the USA. > > > >Thanks, otherwise fun as heck. > > > >SL Pretty good walkthrough. I personaaly ignored the GLA ally and finished it with the USA troops alone. Been to long for me to remember specifics though.
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Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!small1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!cyclone.rdc-nyc.rr.com!news.maxwell.syr.edu!sn-xit-03!sn-xit-01!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: "The Ancient One" <onlytheone@thetopknows.com> Newsgroups: alt.games.command.and.conquer Subject: Re: Mission question on #5 for Zero Hour Date: Thu, 25 Dec 2003 12:32:12 -0500 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <vum7oumpfmot38@corp.supernews.com> References: <ym7Gb.5118$Vv2.1944403@news1.news.adelphia.net> <203kuvkd7rooqkamv33l5v5jnbn6e4qtub@4ax.com> X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2720.3000 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2727.1300 X-Complaints-To: abuse@supernews.com Lines: 146 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit