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Article View: alt.games.command.and.conquer
Article #26661

Re: generals runs slow on lan?

#26661
From: Googilacki
Date: Sun, 02 Nov 2003 16:11
47 lines
2880 bytes
"Booch" <no@email.com> wrote in news:T-mdnbTjE-xHPQCiRVn-gA@comcast.com:

> 
> "Nick (no dashes)" <nick-d@nick-inc.net> wrote in message
> news:bnivpq$osl$1@otis.netspace.net.au...
>> Margolis wrote:
>> > "Googilacki" <ashe84@writeme.com> wrote in message
>> > news:Xns941FA31A974A9ashe84writemecom@203.134.67.67...
>> >
>> >>I'm playing 1vs1 on 100mb lan and both pc's can run single player
>> >>real fast, yet in multiplayer its running sooooo slow, whats going
>> >>on? 
>> >
>> >
>> > yes, it is excruciatingly slow in network play, regardless of the
> computers
>> > or speed of lan. Not only is it slow, but it gets laggy at times if
> there is
>> > much going on, even when the slowest computer is an xp2000 with
>> > 512mb of 
> ram
>> > and the server is a p4 3.4ghz w/1gb ram ;o(
>> >
>> So that's just it? I just got the game and it runs brilliantly in
>> single player on my 2.8c with 5900 Ultra but while online play seems
>> fine, once a little action starts, it CRAWLS.
>>
>> I've got the 1.6 patch so i guess there is nothing more I can do.
>> Anyone? 
>>
> 
> I've played in huge 8 player games during our LAN parties, and it runs
> just fine for us.
> 
> Maybe it has more to do with your network setup than the game.  I
> would recommend removing any superfluous network protocols and make
> sure none of the PC's are running anything that uses the network
> connection (like P2P software, Firewalls, etc.).
> 
> - Booch
> 
> 
> 

I'm just running tcp/ip, static addressing and a default gateway of my 
router, could the gateway be interfering? dhcp is disabled and i dont 
think dns is relevant, what else is there?
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Newsgroups: alt.games.command.and.conquer
Subject: Re: generals runs slow on lan?
From: Googilacki <ashe84@writeme.com>
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