Article View: alt.games.command.and.conquer
Article #26608Re: Whats a 'tunnel rush'?
From: minmay lynn
Date: Mon, 13 Oct 2003 01:47
Date: Mon, 13 Oct 2003 01:47
44 lines
3243 bytes
3243 bytes
"Dr.Seuss" <dr.seuss@thecatinthehat99.freeserve.co.uk> wrote in message news:bm9hg4$eeu$1@newsg1.svr.pol.co.uk... > > "Destroy" <no@thanks.com> wrote in message > news:zbJhb.39473$832.13297@twister.rdc-kc.rr.com... > > I hear stuff about a tunnel rush in C&C Generals/Zero Hour, what is it > > and why is everyone bitching about it? > > > > Put a worker on a motorbike, drive into enemy base,dismount and build a > tunnel. Pump out tanks and stuff through the tunnel while contuinuing to > strengthen the position by building more tunnels / stinger sites etc. > > Not what you would call a "clean" tactic but then the USA rush in Generals > with a construction dozer in a Chinook straight into your base at the start > to build patriots was the same thing. > > Not a cheat either way but damn annoying and spoil the flow of the game in > my opinion. > > Doc > USA rush is harder to do and have to do it away (far) from enemy base, and it's costly if you fail, with new GLA tunnel, it's is cheap, worker only cost $200, and tunnel..was it $700 or $800? and tunnel builds within 10 seconds.. with full two tank hunters coming out of it. for get it about attacking them if it's toxic or stealth GLA. I see there is no point of playing against good (or even so so) GLA player when I play small 1on1 map if I am not GLA. this is cheap, it changed the balance of the game on GLA side too much earlier on game. there is no way I can think to go block someone from coming down to my base on 1 on 1 map and start rushing with tunnels, while I play as USA or china. EA should have consider this and should have made tunnel 1) more costly to build 2) slower to build 3) without 2 tank hunters right away, if they were going to build GLA tunnel so easy to build. I made it to CC in Geneals and am currently colonel, usually play china (infantry). there countless times I lost to newbie playing GLA in only map he choose to play because he knows it's easy to rush on that map. i sure as hell hope they change this in next patch.
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Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!small1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!chi1.webusenet.com!news.webusenet.com!newsfeed-east.nntpserver.com!nntpserver.com!news-west.rr.com!news.rr.com!cyclone.kc.rr.com!cyclone2.kc.rr.com!news2.kc.rr.com!twister.rdc-kc.rr.com.POSTED!53ab2750!not-for-mail From: "minmay lynn" <syoon@wi.rr.com> Newsgroups: alt.games.command.and.conquer References: <zbJhb.39473$832.13297@twister.rdc-kc.rr.com> <bm9hg4$eeu$1@newsg1.svr.pol.co.uk> Subject: Re: Whats a 'tunnel rush'? Lines: 50 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2720.3000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2727.1300 Message-ID: <Gunib.23547$pg7.8224@twister.rdc-kc.rr.com> Date: Mon, 13 Oct 2003 01:47:18 GMT NNTP-Posting-Host: 65.30.207.138 X-Complaints-To: abuse@rr.com X-Trace: twister.rdc-kc.rr.com 1066009638 65.30.207.138 (Sun, 12 Oct 2003 20:47:18 CDT) NNTP-Posting-Date: Sun, 12 Oct 2003 20:47:18 CDT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit