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Article View: alt.games.command.and.conquer
Article #26447

Re: Generals

#26447
From: Douglas A. Shrader
Date: Wed, 03 Sep 2003 21:13
46 lines
2692 bytes
"Dr.Seuss" <dr.seuss@thecatinthehat99.freeserve.co.uk> wrote in message
news:bj5e3r$3io$1@newsg2.svr.pol.co.uk...
>
> "USAHOTWHEELS" <usahotwheels.inc@verizon> wrote in message
> news:7gb5b.8196$9T1.6362@nwrddc02.gnilink.net...
> > Any out there know how to  adjust the amount of money in the game .so I
> can
> > beat the China ,that is the only way you are going to beat them .
> >
> >
>
>  You don't need a "money adjuster" tip, you would only spoil the balance
of
> the game, besides, I don't believe that there are any cheats you can
> implement on the C&C games.  China may gather supplies fast but every
attack
> has a defence, it's probably your defence that you want to work on
> especially in the initial stages of the game.  I assume you are playing as
> USA so defend entrances to your base with mixtures of static (patriot) and
> mobile (tanks/humvees/rocket dudes) units allowing for ground or air
> assault.
>
>  The whole game revolves around cash generation, almost always the one
with
> most money wins unless skill level is severly imbalanced, so gather fast
> from all available supply dumps, secure and capture derricks that are free
> and most importantly start getting air drops built to supplement the cash
> flow.
>
>  IMO China is actually the easier side to defeat because it's cash
generator
> (hackers) is far easier to kill than to destroy USA air drops or GLA black
> markets.

Which is why I scatter my hackers out as far as possible, so I lose as few
as possible in a single strike.

>
>  Think and build cash and you will almost always have a stronger force
than
> your opponent.
>
>  Doc
>
>
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From: "Douglas A. Shrader" <dshrader@nospam.com>
Newsgroups: alt.games.command.and.conquer
Subject: Re: Generals
Date: Wed, 3 Sep 2003 16:13:43 -0500
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