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Article #26416

Re: China skirmish mode was cheating!!

#26416
From: JM
Date: Fri, 29 Aug 2003 06:34
34 lines
2300 bytes
I should clarify that the time the building was at 0% there was no
truck, but the other time they both just popped up.


On Fri, 29 Aug 2003 06:31:00 GMT, JM <na@na.com> wrote:

>Trucks appeared with the building. Once the building was at 0%,
>another time it was completely functional.
>
>
>
>On Fri, 29 Aug 2003 08:00:52 +0200, "Nisse"
><mynameisniclas@hotmejl...> wrote:
>
>>Are you sure that the buildings popped up completely built and functional?
>>The trucks too?
>>Otherwise: the buildings popup because the other player has decided to build
>>there, but the "build-o-meter" will stay at 0% until a construction dozer
>>arrives.
>>/Nisse
>>e
>>"JM" <na@na.com> wrote in message
>>news:s1ltkvk7loe0ghd436ms7m6jqgks5dohrq@4ax.com...
>>> I was playing a skirmish with a buddy tonight and we noticed something
>>> very odd. He just got the game and didnt want to go head to head with
>>> me yet so we played against a brutal Chinese army. We both witnessed
>>> several Chinese goods trucks and collection buildings pop up at supply
>>> sites with NO construction bulldozer in sight. We had several apachees
>>> over the supplies on guard, and out of nowhere a building just popped
>>> up. Any known issues with the game that would cause this?
>>>
>>>
>>>
>>
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From: JM <na@na.com>
Newsgroups: alt.games.command.and.conquer
Subject: Re: China skirmish mode was cheating!!
Message-ID: <qsstkv87pokd3s4vef7brrtn0td8ftfhlc@4ax.com>
References: <s1ltkvk7loe0ghd436ms7m6jqgks5dohrq@4ax.com> <bimq5l$nhu$1@newstree.wise.edt.ericsson.se> <klstkvcs30ftduha0rjash96vtrlsimjo8@4ax.com>
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