Article View: alt.games.command.and.conquer
Article #26280Re: A question about the chronosphere
From: Bexar
Date: Thu, 31 Jul 2003 19:18
Date: Thu, 31 Jul 2003 19:18
35 lines
2429 bytes
2429 bytes
"HeXetic" <hexemail@hottic.com> wrote in message news:mlbWa.4739$mv6.874166@news20.bellglobal.com... > "Neil Adamson" <adamson@uk.ibm.com> wrote in message > news:bgagjh$13v0$1@sp15at20.hursley.ibm.com... > > > > 1. It is possible (but you have to be pixel-perfect) to shift 16 vehicles. > > (16 prism tanks managed well WILL defeat a LOT of apocalyses). > > > > 2. You almost certainly want to chronoshift your vehicles a long way. You > > don't have to scroll. Having selected your vehicles to move, you can click > > on the small map to bring up your target area, THEN click where you want > > them to arrive. Remember to shift land vehicles to land and sea vehicles > to > > sea ... unless they're enemy of course ... > > > > ;o) > > > > Neil A > > > > > > Yeah, I couldn't remember exactly how many units. 9 didn't quite seem like > enough but 16 almost seemed like too many. As for the scrolling, I just > wanted to keep it simple since it seemed like this guy must be very new at > RA2/YR. I am knew to this game. I'm homebound for awhile and thought I would give this game a try. I was doing alright till I got to "Operation Fallout". I have not figure out a strategy to win this scenario.. Bexar
Technical Details
Message-ID:
<UVdWa.720$kl5.27924@news.uswest.net>Path:
mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone-sf.pbi.net!151.164.30.35!cyclone.swbell.net!bos-service1.ext.raytheon.com!cambridge1-snf1.gtei.net!nycmny1-snh1.gtei.net!news.gtei.net!news-out.visi.com!petbe.visi.com!feed.news.qwest.net!news.uswest.net.POSTED!not-for-mailReferences:
<o01Wa.151$EM4.77100@news.uswest.net> <T52Wa.4436$mv6.835848@news20.bellglobal.com> <bgagjh$13v0$1@sp15at20.hursley.ibm.com> <mlbWa.4739$mv6.874166@news20.bellglobal.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone-sf.pbi.net!151.164.30.35!cyclone.swbell.net!bos-service1.ext.raytheon.com!cambridge1-snf1.gtei.net!nycmny1-snh1.gtei.net!news.gtei.net!news-out.visi.com!petbe.visi.com!feed.news.qwest.net!news.uswest.net.POSTED!not-for-mail From: "Bexar" <jazzy@ktc.com> Newsgroups: alt.games.command.and.conquer References: <o01Wa.151$EM4.77100@news.uswest.net> <T52Wa.4436$mv6.835848@news20.bellglobal.com> <bgagjh$13v0$1@sp15at20.hursley.ibm.com> <mlbWa.4739$mv6.874166@news20.bellglobal.com> Subject: Re: A question about the chronosphere Lines: 37 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Message-ID: <UVdWa.720$kl5.27924@news.uswest.net> Date: Thu, 31 Jul 2003 14:18:06 -0500 NNTP-Posting-Host: 63.145.124.42 X-Trace: news.uswest.net 1059678964 63.145.124.42 (Thu, 31 Jul 2003 14:16:04 CDT) NNTP-Posting-Date: Thu, 31 Jul 2003 14:16:04 CDT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit