🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command.and.conquer
Article #17362

Re: GDI Mission 9

#17362
From: Olaf van der Spek
Date: Thu, 11 Feb 1999 00:00
61 lines
2879 bytes
I don't know for sure, but sometimes I think the heli is easier.

TCipollina heeft geschreven in bericht
<01be55cb$9c8f1f60$c48fd2cc@compaq>...
>true
>by the time i am strong enought to get to those SAM's, i can run an APV in
>with engineers and to the same
>but i do like the variety and have tried the game with the heli
>--
>Fight Win Prevail
>But Never Cheat
>
>Olaf van der Spek <Sp...@EuroNet.NL> wrote in article
><79tsj5$1e85$2...@beast.euro.net>...
>> You can try to get the transport heli from the south.
>> Then you can enter their base by air when you've taken out the northern
>> SAMs.
>>
>> TCipollina heeft geschreven in bericht
>> <01be5577$da40c6a0$c48fd2cc@compaq>...
>> >hurray, someone used the code
>> >hurrah, they even used them correctly
>> >
>> >1)yes, but it doesnt have to happen...you can wait to attack the
>turrents
>> >nearer the end of the game after you take out the Obolisk of Light
>> >2)build northeast area...i use lots of guard towers(can repair as they
>> >fight)..extra money in south side of river near west border, find
>> >crate...quickly get barracks and war factory
>> >3)if i recall there are two entrances, only one has obelisk(their
>eastern
>> >opening has the obolisk....if you go northwest, over the river,,then
>south
>> >over the bridge you will find their northwest gate..plus turrets, tanks,
>> >troops, and a pissed off harvester..hehehe
>> >4)your welcome
>> >
>> >BTW..did you build and "sell" at the end of level 8 to get more money to
>> >start this mission?
>> >$40,000 will get you started with $13,000 here..post if you need the
>> >details...
>> >--
>> >Fight Win Prevail
>> >But Never Cheat
>> >
>> >The Weatherley's <gla...@es.co.nz> wrote in article
>> ><36C12E2D...@es.co.nz>...
>> >> Hi. GDI Mission scg09ea.
>> >> 1.I can take out all the turrets then my gunboats get fried by
>obelisk,
>> >> is this meant to happen?
>> >> 2.Base gets beat up quicker that I repair it. Defence strategies?
>> >> 3.Does any entrance to the base not have an obelisk and if so which
>one.
>> >>
>> >> 4.Thanks to everyone who helped on the last mission :)
>> >>
>> >>
>>
>>
>>
Technical Details
Message-ID: <7a1phv$1b72$1@beast.euro.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <36C12E2D.FE4D821B@es.co.nz> <01be5577$da40c6a0$c48fd2cc@compaq> <79tsj5$1e85$2@beast.euro.net> <01be55cb$9c8f1f60$c48fd2cc@compaq>

Show Full Headers
Complete Article Headers
From: "Olaf van der Spek" <Sp...@EuroNet.NL>
Subject: Re: GDI Mission 9
Date: 1999/02/11
Message-ID: <7a1phv$1b72$1@beast.euro.net>
X-Deja-AN: 443682073
References: <36C12E2D.FE4D821B@es.co.nz> <01be5577$da40c6a0$c48fd2cc@compaq> <79tsj5$1e85$2@beast.euro.net> <01be55cb$9c8f1f60$c48fd2cc@compaq>
X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3
X-Complaints-To: ab...@euronet.nl
X-Trace: beast.euro.net 918841727 44258 194.134.8.179 (12 Feb 1999 17:48:47 GMT)
Organization: EuroNet Internet
NNTP-Posting-Date: 12 Feb 1999 17:48:47 GMT
Newsgroups: alt.games.command.and.conquer
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit