Article View: alt.games.command.and.conquer
Article #17334Re: Nod mission help?
From: TCipollina
Date: Wed, 10 Feb 1999 00:00
Date: Wed, 10 Feb 1999 00:00
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3409 bytes
i'll try to keep it short if that doesnt work i;ll go the long route 1)DOS and GOLD are the same missions so that doesnt matter 2)use the code, when the mission is open, goto the options menu, look in lower rit, it should say SCB08xx (xx being ea or eb depending on the arrow).both are similar maps/tactics so their differences are minimal 3)be sure to pick up the crate in GDI's base before you end the mission so you can get the Nuke at the end 4)don;t you just love it when Kane says GDI is weak? and they are not! so much for background, on to your questions: 1)yes...the money is useful too to build more engineers and a flamer to help capture the base quicker..i assume you first targeted the refinery to get more money, then the factory and then built a local barracks (keep the other one for faster troop training, damn there i go again, talking too much) 2)you cannot prevent airstrikes...SAM sites need to be plentiful (at least a dozen) before they can slow down airstrike..i once build about 30 along the approach paths and took out the airstrike on SCB13xx, but hey, who has time and money here?...then what?well GDI will attack the northern most unit (and if a choice then the western most of the most northern) that you have...so don;t go too far north with the good stuff..on the island send the technitians and wounded soldiers north to R&R (hey, your NOD get used to it, or end up like Seth), have a weenie roast (GDI will supply the roast) do this one by one, replacing them each time GDI airstrikes...when you run out, build more gunners and send them north....."hehehe i got a mission for ya" 3)tip: GDI will attack you base with ground units, but first the north most unit...so put a guard tower or two a bit north and then defend it with tanks and troops...send the harvesters east to harvest second from that field...it is tough but once you expand you can build more refineries and the money rolls in...just keep sending that gunner north for R&R and all will be ok -- Fight Win Prevail But Never Cheat The Lion's Cub <cna...@elknet.net> wrote in article <79qoq5$pgf$1...@news.inc.net>... > Not sure wich mission I havewhat I believe is the DOS version and I am > playing the NOD single player game. I am on the mission just after Seth > gets shot. I take over the abandoned nod base, and even built a sizable > base across the river but the GDI base keeps pounding me, and I run out of > tiberium to mine. > > Question 1) Do I have to sell the NOD building factory, it seems to me the > only way to get the initial engineer to start to capture the first GDI base? > > Question 2) How do I prevent air strikes, since I don't get SAM sites if I > sell the NOD factory? > > Any hints or suggestions are welcome. I do ok, but have a high loss of > units, and low tiberium availability at the end. > > >
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From: "TCipollina" <joe...@stny.lrun.com> Subject: Re: Nod mission help? Date: 1999/02/10 Message-ID: <01be54b7$7338c040$c48fd2cc@compaq> X-Deja-AN: 442691112 References: <79qoq5$pgf$1@news.inc.net> X-Trace: newsr1.twcny.rr.com 918624785 204.210.143.196 (Wed, 10 Feb 1999 00:33:05 EDT) Organization: TWC Syracuse NY NNTP-Posting-Date: Wed, 10 Feb 1999 00:33:05 EDT Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit