🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command.and.conquer
Article #17325

Re: Command_and_Conquer

#17325
From: Olaf van der Spek
Date: Wed, 10 Feb 1999 00:00
47 lines
2120 bytes
Multiplayer?
Didn't he see your attack?
Was the construction yard damaged before?

djn heeft geschreven in bericht <36C1E8E8...@vf.telia.no>...
>I once took out my opponent's construction yard with one (_one_) stealth
tank,
>and he had a fairly well defended base (obviously not good enough, but
still)
>
>Harryhunt
>
>Olaf van der Spek wrote:
>
>> In most of the NOD missies I can take out the stronge points of a GDI
base
>> with stealth tanks.
>> Stealth tanks can block bridges without the opponent knowing it. Stealth
>> tanks can crush infantry.
>>
>> David Hammond heeft geschreven in bericht
>> <36C1D7B4...@dshammond.freeserve.co.uk>...
>> >Multi - the stealth tanks make very good recon vehicles, harvester
bashers
>> and
>> >harvester anti-orca defenders, but are really too weak to do much else.
In
>> >single player, stealth tanks are generally only useful for taking out
the
>> enemy
>> >harvester - on most of the later missions, there is little need for
recon
>> >because the GDI bases are pretty big.  As nod, you can expect a light
tank
>> to go
>> >quite far into the enemy base anyway!
>>
>> Not in multi when the enemy has Orcas
>>
>> >
>> >Olaf van der Spek wrote:
>> >
>> >> Are we talking about single- or multiplayer?
>> >> You forgot the NOD stealth tanks.
>> >>
>> >
>
Technical Details
Message-ID: <79stnk$2pvl$1@beast.euro.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <79nide$orf@news.csus.edu> <36C07CB0.2478FD49@dshammond.freeserve.co.uk> <79qaut$1qnh$1@beast.euro.net> <36C1D7B4.58D7F6DD@dshammond.freeserve.co.uk> <79slql$28q7$2@beast.euro.net> <36C1E8E8.D12AFDD3@vf.telia.no>

Show Full Headers
Complete Article Headers
From: "Olaf van der Spek" <Sp...@EuroNet.NL>
Subject: Re: Command_and_Conquer
Date: 1999/02/10
Message-ID: <79stnk$2pvl$1@beast.euro.net>
X-Deja-AN: 442959875
References: <79nide$orf@news.csus.edu> <36C07CB0.2478FD49@dshammond.freeserve.co.uk> <79qaut$1qnh$1@beast.euro.net> <36C1D7B4.58D7F6DD@dshammond.freeserve.co.uk> <79slql$28q7$2@beast.euro.net> <36C1E8E8.D12AFDD3@vf.telia.no>
X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3
X-Complaints-To: ab...@euronet.nl
X-Trace: beast.euro.net 918682164 92149 194.134.8.211 (10 Feb 1999 21:29:24 GMT)
Organization: EuroNet Internet
NNTP-Posting-Date: 10 Feb 1999 21:29:24 GMT
Newsgroups: alt.games.command.and.conquer
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit