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Article View: alt.games.command.and.conquer
Article #17215

Re: GDI mission 6 (?)

#17215
From: TCipollina
Date: Thu, 04 Feb 1999 00:00
36 lines
2230 bytes
your not the only one who has requested i shorten my walkthrus
and sometimes i do try
and often  i fail

Fight Win Prevail
But Can Never keep it short

rh...@spameater.inetworld.net wrote in article
<YY_t2.711$0V.5...@news2.randori.com>...
> > rh...@spameater.inetworld.net wrote in article
> > > 
> > > For those who prefer to solve a mission instead of reading a
cook-book
> > > faq walk-through, I posted my recollections of this mission in
another
> > > thread.
> 
> I guess I was in one of those pissy moods again. Maybe partly my
frustration
> with my son's uncle who buys playstation games _and_ the walk-through
> "strategy guide." My son just "beat" Metal Gear Solid in a week and a
> half this way. What a waste, I say. That looks like a good game with a
> lot of challenge! What a waste to dig out the book and look up the
"recipe"
> if you fail on your first attempt at a puzzle. Seems like CHEATING to me!
> (Sorry Christopher Hill. I said the "C" word.) I'm glad it wasn't my
> $45.00 that bought that game.
> 
> My feeling is that unless you're stuck on a level for like, oh, 8 months,
> you should be getting hints not walkthroughs. Of course this is MNSHO.
> -- 
> ----------------------------------------------------------------
> |     Rhett Stroh                    "Fight, Win, Prevail!"    |
> |  rhett_AT_inetworld_DOT_net                                  |
> ----------------------------------------------------------------
> 
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From: "TCipollina" <joe...@stny.lrun.com>
Subject: Re: GDI mission 6 (?)
Date: 1999/02/04
Message-ID: <01be4fea$96c09e60$038fd2cc@compaq>
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