Article View: alt.games.command.and.conquer
Article #17198Re: GDI mission 6 (?)
From: TCipollina
Date: Mon, 01 Feb 1999 00:00
Date: Mon, 01 Feb 1999 00:00
72 lines
3313 bytes
3313 bytes
it isn't impossible, you just need to know the minor tricks to the game..remember the commando is one of speed and stealth..low in body armour but with a sniper rifle that is a one shot killer of troops (and worthless against vehicles) read the below for my complete walkthru: first save early save often i stopped blowing up all SAM sites (except for the original two, of course) since 1) the occupants tend to shoot and weaken my commando 2) they are protected by tanks, buggies, etc try to get to your helicopter with minimal damage, your health status should be green. Be sure to point the demo charge in the middle of the SAM sites. once you land and disembark in the smoke, go straight north, shoot any troops you see, but run PAST the vehicles. (the high powered rifle is no match for an armored Hum-Vee) take the second east turn (do not go all the way north) do not go directly into the compound, but go to the high ground just south and pick off the sentries and the flamers. then go in i do not agree with those who say that you should just blow up any building. If you blow up the airstrip (northeast corner). you skip level 7, but what fun is that? if you blow the refinery (straight east from entrance), it is not available to NOD on level 7, (if you do this, PLEASE tell me if it worked). Or take out the barracks (south of entrance) and it is not available on level 7 Either one makes level 7 alot easier. alot. Or if you like the challenge, blow up anything other than the airstrip ,the refinery or the barracks and go for it. Also, if you win level 7, you can create money at the end of level 7 to use at the begining of level 8, making it easier.Email me for my Dec 1 tip of the week to see how. (it is tipc&c.txt) . "muscle mules, but strategy rules" (me) Fight Win Prevail But Never Cheat Jodo Kast <jodo...@earthling.et> wrote in article <36b4e7c9$0$16...@nntp1.ba.best.com>... > OK, this is the mission where you first get to use a commando. You're > supposed to take out ***** in the NOD base, but what it is really bugging > me, because I only can survive for like 20 seconds once I *finally* make it > in the base(only've been able to do it once so far!), so does anyone know > what your s'posed to destroy? they made this mission almost impossible! too > much base protection... > any help is appreciated, thanks > > Jodo Kast > > -- > Windows 95/98 - "A 32 bit extension and graphical shell, > for a 16 bit patch to an 8 bit operating system, originally > coded for a 4 bit microprocessor, written by a > 2 bit company, that can't stand 1 bit of competition." > _____________________________________________ > when (if) replying, add an "n" to the end: .net > > >
Technical Details
Message-ID:
<01be4d7c$7abc5940$5f8fd2cc@compaq>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<36b4e7c9$0$16680@nntp1.ba.best.com>Show Full Headers
Complete Article Headers
From: "TCipollina" <joe...@stny.lrun.com> Subject: Re: GDI mission 6 (?) Date: 1999/02/01 Message-ID: <01be4d7c$7abc5940$5f8fd2cc@compaq> X-Deja-AN: 439188192 References: <36b4e7c9$0$16680@nntp1.ba.best.com> X-Trace: newsr1.twcny.rr.com 917829805 204.210.143.95 (Sun, 31 Jan 1999 19:43:25 EDT) Organization: TWC Syracuse NY NNTP-Posting-Date: Sun, 31 Jan 1999 19:43:25 EDT Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit