🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command.and.conquer
Article #16990

Re: Command & Conquer 1995

#16990
From: TCipollina
Date: Fri, 22 Jan 1999 00:00
55 lines
2632 bytes
first, please help us help you and use the code
when the game is open, goto the options menu and look in the lower right
it probably says SCG06ea
this is the commando mission

first save early save often

i stopped blowing up all SAM sites (except for the original two, of course)
since 
1) the occupants tend to shoot and weaken my commando
2) they are protected by tanks, buggies, etc


try to get to your helicopter with minimal damage, your health status
should be green. Be sure to point the demo charge in the middle of the SAM
sites.

once you land and disembark in the smoke, go straight north, shoot any
troops you see, but  run PAST the vehicles. (the high powered rifle is no
match for an armored Hum-Vee) take the second east turn (do not go all the
way north)
do not go directly into the compound, but go to the high ground just south
and pick off the sentries and the flamers. then go in

i do not agree with those who say that you should just blow up any
building. If you blow up the airstrip (northeast corner). you skip level 7,
but what fun is that? 

if you blow the refinery (straight east from entrance), it is not available
to NOD on level 7,  (if you do this, PLEASE tell me if it worked). Or take
out the barracks (south of entrance) and it is not available on level 7
Either one makes level 7 alot easier. alot. 

Or if you like the challenge, blow up anything other than the airstrip ,the
refinery or the barracks and go for it.  

Also, if you win level 7, you can build money at the end of level 7 to use
at the begining of level 8, making it easier.Email me for my Dec 1 tip of
the week to see how. (it is tipc&c.txt) .

"muscle mules, but strategy rules"  (me)
-- 
Fight Win Prevail
But Never Cheat

Mew2 <ghet...@hotmail.com> wrote in article
<MkOp2.1219$QU6.46...@c01read10.service.talkway.com>...
> On GDI mission where you go to the NOD base how do you get past the
> SAMS and the buggys
> --
> Surf Usenet at home, on the road, and by email -- always at Talkway.
> http://www.talkway.com
> 
> 
> 
Technical Details
Message-ID: <01be45b4$6f085740$aa8fd2cc@compaq>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <MkOp2.1219$QU6.46613315@c01read10.service.talkway.com>

Show Full Headers
Complete Article Headers
From: "TCipollina" <joe...@stny.lrun.com>
Subject: Re: Command & Conquer 1995
Date: 1999/01/22
Message-ID: <01be45b4$6f085740$aa8fd2cc@compaq>
X-Deja-AN: 435473083
References: <MkOp2.1219$QU6.46613315@c01read10.service.talkway.com>
X-Trace: newsr2.twcny.rr.com 916974117 204.210.143.170 (Thu, 21 Jan 1999 22:01:57 EDT)
Organization: TWC Syracuse NY
NNTP-Posting-Date: Thu, 21 Jan 1999 22:01:57 EDT
Newsgroups: alt.games.command.and.conquer
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit