🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command.and.conquer
Article #16979

Re: Command and Conquer question

#16979
From: dund... Dundradal
Date: Thu, 21 Jan 1999 00:00
18 lines
1473 bytes
In article <787us0$t6m$1...@news6.svr.pol.co.uk>, "DSHammond"
<David@_deletethis_dshammond.freeserve.co.uk> wrote:

> Seeing as I've never seen the commando being killed by the explosion, I'll
> assume you mean getting shot at by the troops which come out when the SAM
> site (or whatever) blows up.  To avoid this, save your game before
> destroying said object.  There's a random chance of troops coming out (for a
> SAM site, you could get 0, 1 or 2 escaping), so just reload until you get 0.
> 
> If this sounds familiar to anyone, the Potato King has switched ISP...
> 
Sometimes Commandos get wounded the blast itself...

-- 
Dundradal   
"Who authored the blueprints and made us captains?" -Bad Religion
remove FREESPAM in e-mail addie for real address...damn spammers
---------------------------------------------------------------------
Technical Details
Message-ID: <dundradal-2101991522390001@nmonew.ne.mediaone.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <786mm2$acj$1@news.mel.aone.net.au> <787us0$t6m$1@news6.svr.pol.co.uk>

Show Full Headers
Complete Article Headers
From: dund...@firststrike-inc.SPAMFREE.com (Dundradal)
Subject: Re: Command and Conquer question
Date: 1999/01/21
Message-ID: <dundradal-2101991522390001@nmonew.ne.mediaone.net>
X-Deja-AN: 435348582
References: <786mm2$acj$1@news.mel.aone.net.au> <787us0$t6m$1@news6.svr.pol.co.uk>
X-Trace: lwnws01.ne.mediaone.net 916950099 24.128.72.26 (Thu, 21 Jan 1999 15:21:39 EDT)
Organization: American Resistance Movement
NNTP-Posting-Date: Thu, 21 Jan 1999 15:21:39 EDT
Newsgroups: alt.games.command.and.conquer
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit