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Article View: alt.games.command.and.conquer
Article #16870

Re: Naval Yard Problems

#16870
From: DSHammond
Date: Tue, 19 Jan 1999 00:00
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I'm not familiar with the map, but as far as I know, you can deploy your
naval yard anywhere within 8 squares of your base, as long as all of its
squares are in clear water - i.e there are no rocks, cliffs, etc, blocking.
You don't have to be near a beach to build, but it does help if you want to
fill transports.

The 8 square rule means you have to have your base close enough to the water
in the first place - if it isn't, try spidering out silos from your base
(sneaky, but fair, as the computer will attack them).

You may also come across the rare situation where a seemingly clear spot of
water appears as a red box when you try to build on it.  This means that the
red square contains a sub.  It's his unlucky day.  Send artillery, tanks,
etc.  and force-bombard the spot in question (CTRL+Lclick).  Build on
wreckage.

Toreader <tore...@aol.com> wrote in message
19990118143202.11046.00000191@ng-cb1.aol.com...
>hi, i'm playing C&C: Red Alert and i can't seem to deploy my Naval Yard.
the
>land is the right type of land(i think) - it's sand and not rocky cliffs.
to
>beat the mission i have to be able to deploy it or else i'll just sit there
>going a ton of money.  the particular mission is a allied one(mission 6 i
>think) and i have to send a spy over to gain information about the Soviet
"Iron
>Curtain".  does anybody know the map i am talking about?  well, anyways if
you
>can help me find a decent place that will accept my naval yard tell please.
>email me at Tore...@aol.com
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From: "DSHammond" <David@_deletethis_dshammond.freeserve.co.uk>
Subject: Re: Naval Yard Problems
Date: 1999/01/19
Message-ID: <782k4c$q9q$1@news7.svr.pol.co.uk>
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