Article View: alt.games.command.and.conquer
Article #148Re: GDI Level 2 !
From: yo... Al Yost
Date: Tue, 02 Jan 1996 00:00
Date: Tue, 02 Jan 1996 00:00
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1874 bytes
David Luckcock (Da...@luckcock.demon.co.uk) wrote: : I'm sure to get some disdainful sneers when people see me stuck on : level 2 :-( but I think the problem may be interesting to Newbies. : I reached level 3 using release 1.07 but hadn't saved the game in : mission 2. I lost all my units in level 3 so had to retrace my steps. : I aborted the game and downloaded the patch to v1.18 and resumed the : game at level 2. BUT as soon as level 2 comes on screen, I'm under : attack and lose my construction yard within the first second; leaving : me with just the barracks, hummers and ground troops. Now when I : create a minigunner it takes ages for each one - before it was a : matter of seconds. The mobile construction yard duly arrives by sea : but I can't deploy it - presumably because I have no power plant. Make sure that when you deploy the mobile construction yard that there is nothing near it. It needs lots of room to deploy. good luck.... +--------------------------------------------------------------+ | Alan L. Yost | | Computer Consultant University of Michigan - Flint | | Email: ay...@umich.edu | | http://raptor.csc.flint.umich.edu/~yost | | For PGP public key finger: yo...@raptor.csc.flint.umich.edu | +--------------------------------------------------------------+
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From: yo...@news.itd.umich.edu (Al Yost) Subject: Re: GDI Level 2 ! Date: 1996/01/02 Message-ID: <4cbe3g$di3@lastactionhero.rs.itd.umich.edu> X-Deja-AN: 133669839 references: <30e671af.3619406@news.demon.co.uk> organization: University of Michigan - Flint nntp-posting-user: yost newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit