Article View: alt.games.command.and.conquer
Article #1273Re: Spotaneously Combusting Buildings?
From: doy... DOYAMA JASON
Date: Fri, 17 May 1996 00:00
Date: Fri, 17 May 1996 00:00
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In article <4ngu5e$l...@news.accessone.com>, J. Hong <zak...@accessone.com> wrote: >In article <Pine.HPP.3.91.960515...@club.eng.cam.ac.uk>, "G.L. Brown" <94...@eng.cam.ac.uk> wrote: >> >> >>On Mon, 13 May 1996, J. Hong wrote: >> >>> Hey all, >>> >>> I just got Covert Opts yesterday and was wondering if anyone else is having >>> problems with building just exploding? I'm playing the first NOD scenario, >>> and I'm having building just going up in smoke? Is this a new "feature"? >>> >>I think you'll probably find that this feature is in fact an ION cannon. >>In the Covert Ops the computer actually uses them. Bummer really. > >Yeah, I actually found that out the day after I posted. I was playing and was >actually able to see the ion cannon fire. I was pretty surprised, since I >can't recall the computer ever using it during the regular missions. > Better than the ion-nuke combo I usually get in mutliplayer *Zap* + *Kaboom* == ex-Construction yard Jason Doyama -- It's like rain on your wedding day It's a free ride, when you've already paid It's like ten thousand spoons, when all you need is a knife Isn't it ironic... a little too ironic --Alanis Morissette
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From: doy...@ecf.toronto.edu (DOYAMA JASON) Subject: Re: Spotaneously Combusting Buildings? Date: 1996/05/17 Message-ID: <DrJuq2.HKC@ecf.toronto.edu> X-Deja-AN: 155312227 x-nntp-posting-host: spark21.ecf sender: ne...@ecf.toronto.edu (News Administrator) references: <4n61f1$cjc@news.accessone.com> <Pine.HPP.3.91.960515205056.29510A-100000@club.eng.cam.ac.uk> <4ngu5e$l4m@news.accessone.com> organization: University of Toronto, Engineering Computing Facility newsgroups: alt.games.command-n-conq,alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit