Article View: alt.games.command.and.conquer
Article #119Re: C&C GDI Level (4?)
From: dhan... David H. Handley
Date: Thu, 21 Dec 1995 00:00
Date: Thu, 21 Dec 1995 00:00
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Steve Cole <co...@kosone.com> wrote: >I'm playing GDI and I'm on the level where all you are given (as far as I >can tell) is a commando and a chopper. THIS SEEMS IMPOSSIBLE. I'm a >fair gamer but I have no idea what to kill, and the odds seem unbelievable. >I've played this level for nearly two weeks and I'm at my wit's end, >could someone please give me a hand, or at least give me a hint as to >what I'm after on this level? >Cheers, >Steve |President & Systems Administrator, Kingston Online Services > |613-549-8667 Voice co...@limestone.kosone.com Internet > |(e pluribus unix) URL: http://www.kosone.com/kos > |Partnering in business and education in SouthEastern Ontario The following worked for me. Get the Sam sites in the first phase. Kill all Nods on the isolated part. When the chopper comes go over to the smoke grenade. Get the commando out. I usually kill the sentry to the left and slightly to the North (not nescessary, but if feels agressive). Then run like hell all the way to the eastern edge of the card. Do not stop for anything. Do not try to rack up kills. Buggies and tanks will loose interest in you after you get by. Most of the cannon rounds will miss. Then turn north at the eastern edge. Go as far as you can to the North, then turn West. There you have to watch out for Nod personnel. To the left there is one among the buildings. Take him out. There is another in the chain-link fence compund. Take him out. Then you should plant a charge on one of the buildings. When it explodes, that ends the mission. I usually do the hand of nod barracks. Others counsel taking out the airstrip. I tried that once and the mission did not terminate. Also you have to run further. I am usually deep in the red by the time I get to the barracks. This works for me about 4 times out of ten. It took about 15 tries before I worked it out. I also counsel Roger Wongs FAQs that provide a thumnail strategy sketch for each scenario. Regards, David
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From: dhan...@iprolink.ch (David H. Handley) Subject: Re: C&C GDI Level (4?) Date: 1995/12/21 Message-ID: <4bblbi$12ig@fox.iprolink.ch> X-Deja-AN: 122482208 references: <Pine.SUN.3.91.951218221445.23361A-100000@limestone.kosone.com> organization: Internet ProLink reply-to: dhan...@iprolink.ch newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit