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Article View: alt.games.command.and.conquer
Article #1076

Re: I NEED SOME TACTICS HELP!

#1076
From: chr... Chris Becke
Date: Mon, 29 Apr 1996 00:00
38 lines
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In article <4l4kh5$7...@dub-news-svc-1.compuserve.com>, 7057...@compuserve.com
(Juan Palmero) wrote:
> I am playing a NOD mission, in which I must steal the Orca from GDI
> and destroy a village so GDI gets blamed. My forces are divided, in
> one side I have 2 light tanks, two bikes, and 2 buggies. On the other
> I have only 1 light tank, 4 engineers and about 20 infantrymen.

Um, yes, this is a devilishly complicated mission, and requires an intelligent
use of the troops provided. Maybe this is too difficult a concept, but you have 4
Rocket troops, 4 Flamers, 4 infantry, and 4 engineers, NOT 20 infantrymen.
 
> I need some suggestions on how to make it down to the GDI enclave and
> steal the Orca. I must have played this mission about 100 times, and
> can't get very far.

Vitamin supplements.

> If you've cleared it, I'd appreciate some suggestions.

The bikes, buggies and light tanks are a diversionary force to attack the left
entrance to the base, and destroy the turrets there, so your harvester can get
in/out.

The rocket troops (& light tank) are used to destroy the medium tank on the
ridge. The flame troops will take care of the greanadiers who keep running up.
Move down, and destroy the turrets guarding the entrance. Move all the troops in,
and engineer the Refinery, Power, Fist, Radar, and orca pad. (minimum, engineer
an ADV power, Radar, and orca). From here even you should be able to complete the
mission...

Chris.


--
"What? You must be either mad or joking -
and both are shooting offences in combat."
-Harry Harrison
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From: chr...@vironix.co.za (Chris Becke)
Subject: Re: I NEED SOME TACTICS HELP!
Date: 1996/04/29
Message-ID: <4m1u44$chb@hermes.is.co.za>
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