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Article #1022

Re: C&C players afraid of fog-of-war

#1022
From: r... Robert Lowery
Date: Mon, 15 Apr 1996 00:00
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In article <4ksh41$o...@harbinger.cc.monash.edu.au>, ste...@cs.monash.edu.au (Steve Murphy) wrote:

I agree, no fog of war is definitely the worst part about C&C, how stupid is 
it that you can send in a lowly humvee or nod buggy in sacrifice and be able 
to see the whole base for the rest of the game.

Fog of war rules 

>Yep.
>
>Every C&C player I engage in a friendly game of warcraft starts crying if
>fog-of-war is not turned off.
>
>Waaaaa ! I wanna run a peon into your base and be able to see what
>you're doing for the rest of the game. No fair !
>
>Gee. That makes the game really fun. The same applies for C&C. Would
>it not be more fun with a fog-of-war ? (I.e. more realistic ?) You would
>need to post sentries, sneak attacks would be more fun, taking out
>the other player's reconaissance would be a strategy in itself, etc, etc...
>
>Fog of war in C&C 2 would be a definitive step in the right direction for
>realism and strategy. I think Westwood has hinted that there may be some
>sort of fog-of-war in Red Alert with the 'Mobile Radar Jammer' (April '96
>Stat. Plus magazine).
>
>Fog of war forever !
>
>Steve Murphy
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From: r...@bruce.cs.monash.edu.au (Robert Lowery)
Subject: Re: C&C players afraid of fog-of-war
Date: 1996/04/15
Message-ID: <4ksj1d$utm@harbinger.cc.monash.edu.au>
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