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Thread View: alt.games.command-n-conq
2 messages
2 total messages Started by db... Darrell Beck Wed, 03 Jan 1996 00:00
Help with NOD Mission
#384
Author: db... Darrell Beck
Date: Wed, 03 Jan 1996 00:00
7 lines
505 bytes
I have to go steal a nuke detenator and I'm getting my assed kicked
all over the place. I lose all my guys before I can search the base to
find it. Any hints or strategies?

db...@rapidramp.com

903-759-5536
Re: Help with NOD Mission
#385
Author: lucid
Date: Sun, 07 Jan 1996 00:00
31 lines
1931 bytes
Darrell Beck wrote:
> 
> I have to go steal a nuke detenator and I'm getting my assed kicked
> all over the place. I lose all my guys before I can search the base to
> find it. Any hints or strategies?
> 
> db...@rapidramp.com
> 
> 903-759-5536

Please leave a better description (particularly, where your units 
start).  If you're on the one I'm thinking of, you are supposed to take 
over an abandoned GDI base.  Do this by moving your artillery units 
(those things that lob bombs (hereafter, "arty's")) west along the river 
until you are against the east side of the map.  You will encounter 
grenediers and a mammoth along the way.. Also, stay WAY away from the 
gunboat that patrols the river. That thing will take you out in a hurry.

In short, you will have to destroy GDI guard towers by attacking them 
from the south side of the river with your arty's.  There should also be 
a deploy of a commando, engineers and some other worthless pieces of 
crap in the upper left corner.  (Leave a minnigunner at the far north of 
the screen to attract the plane.) Guide your men south across the 
bridge, staying clear of the enemy as much as possible.  Continue to 
guide them south, along the edge of terrain.  Once you come close to the 
river, use your commando to explore west.  Explore just enough to expose 
the guard towers.   Then, sic your arty's on them.  With those out of 
the way, move your fleet in the base and capture the necessary 
buildings.

Again, I may be talking about another mission entirely.
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