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Thread View: alt.games.command-n-conq
1 messages
1 total messages Started by mo... Hendrik Mans Tue, 20 Feb 1996 00:00
Sounds - Which format?
#2073
Author: mo... Hendrik Mans
Date: Tue, 20 Feb 1996 00:00
20 lines
1105 bytes
Hi everyone,

I'm currently writing a tool for C&C called "C&C Command Centre" (yes,
CCCC <g>) which will ease the process of managing custom level files
and lots of other stuff. Something I'd like to include is the ability
to change the sounds of C&C.

I know they're out there somewhere - probably in SOUNDS.MIX and/or
SPEECH.MIX. I know that I can extract and replace them (Mixman is the
proof), but what I really don't know is the format in which they're
stored in those files!

Are they raw signed/unsigned sample data? Or is the sample data
compressed? 8bit? 16bit? Phew... that's why I'm looking for
information on that sample format (and the MIX file format in
general). I wonder if you guys could help me out please, I'd really
appreciate it!!

Greetings,
  Hendrik
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