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Thread View: alt.games.command-n-conq
1 messages
1 total messages Started by ma... Matz Bjurström Thu, 08 Feb 1996 00:00
GDI 15: (final?) General tactics ideas wanted (possible spoiler alert)
#1555
Author: ma... Matz Bjurström
Date: Thu, 08 Feb 1996 00:00
29 lines
1438 bytes
Hi all,

It's the one where you roll in on the northwest corner over a bridge.
There's a huge NOD site in the south.

I've managed to encamp my base (in middle north) with sandbags, so he
cannot attack directly. I've exhausted all tiberium in the area, so I
built some hum-vees to raid into NOD territory to find out the lay of
the area.

In the mideast, I've found an area of six NOD silos, so I take an APC
(sp?) with Engineers to raid this are. I have the mamooth tank blow an
opening in the wall and take over five of the silo's. As soon as his
turrets open fire I sell them off and let him build new ones wich I
take over etc....

But what I need to find, is his c.y. I need to take this one out,
before I can pick the airstrip and other units out or he'll repair
faster than I can build new units to attack with....

Any small hints?

cheers
Matz

Planet Sweden

The opinions expressed in this message are my own personal views 
and do not reflect the official views of Microsoft Corporation.
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