Article View: alt.games.command-n-conq
Article #23084Re: RA PATCH NEWS [Re: RA update (fwd)]
From: Burghy
Date: Tue, 25 Mar 1997 00:00
Date: Tue, 25 Mar 1997 00:00
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1939 bytes
The Eikenberrys wrote: > > In article <3332b22...@news.intergate.bc.ca>, > bhas...@intergate.bc.ca (Stephen Hassard) wrote: > >On Thu, 20 Mar 1997 20:44:43 -0800, Burghy <lu...@BLAhkstar.com> > >wrote: > > > >>Ur welcome. C&C had a stone-paper-scissors balance. RA doesn't, > >>because the infantry-tank-anti infantry is upset, because the tanks are > >>good against everything. Therefore there is no use for anti-infantry > >>which is vulnerable to tanks (e.g. ranger), and infantry is ineffective > >>(except sometimes bazookas.) > > > >it sounds like westwood should make the infantry stronger and make > >them just about impossible to crush as in c&c original (if one knows > >how to press 'X') hint, hint (if someone at westwood is listening...) > > > >later, > >Steve > ummm, can't you press x in RA and get the same results? Infantry is hard to > kill as it is, BTW. I don't want them as strong as tanks. :) > Lordfly No they aren't. Not for multiplayer at least. Trust me. They are worthless. Especially the $300 russian flamers. -- The Attack Dog: Red Alert | "Why did the tachyon http://home.hkstar.com/~luibr/ | cross the road?" (please remove 'BLA' to reply) | "It was on the other side."
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From: Burghy <lu...@BLAhkstar.com> Subject: Re: RA PATCH NEWS [Re: RA update (fwd)] Date: 1997/03/25 Message-ID: <33386888.4C0B@BLAhkstar.com> X-Deja-AN: 228178637 References: <Pine.OSF.3.96.970312140351.3953E-100000@curly.cc.utexas.edu> <01bc2f42$471c1120$679edaa5@marka> <332d3a6d.5683380@news.powerup.com.au> <332E53EC.59C9@wave.co.nz> <3332123B.39E2@BLAhkstar.com> <3332b22a.620483@news.intergate.bc.ca> <5h6qfc$2md@adonis.tdi.net> Organization: Burghy Ltd. Reply-To: lu...@BLAhkstar.com Newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.redalert,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit