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Article #21120

Re: RA: Skirmish DIFFICULT setting cheats BIG TIME! Computer tank rushes

#21120
From: A.N.H. van Dijk
Date: Wed, 15 Jan 1997 00:00
43 lines
3258 bytes
Brad Barns wrote:
> 
> I have been playing and winning against the computer in Skirmish games at the
> "Normal" difficulty setting.  I win regardless of how many AI opponents I
> have.  Sometimes (depending on how many AI opponent I have) the computer
> gives me a real run for my money and other times it is pretty easy.  I decided
> to move up a step and play at the "Difficult" difficulty setting.  MAN, the
> computer cheats BIG TIME.  It manages to get more tanks and infantry out in
> the shortest space of time and then rushes you with them.  Playing against
> more than one AI computer opponent is almost suicide (regardless of whether
> you ally with the computer or not).  This is what normally happens: I play
> with a unit count of ZERO, a Tech Level of 10, Credits at 2,500 and select an
> appropriate number of AI oppknents.  I deploy IMMEDIATELY (no exploring for
> best location) and build one power station, one barracks and a weapons
> factory.  If I have selected more than one computer opponent OFTEN I hear
> combat taking place BEFORE I even have my first power station built (remember
> that I selected ZERO units).  Next thing I know, as my Weapons Factory is
> STILL BEING BUILT, about 5 to 11 tanks (all from the one team, not a few from
> one team mixed in with a few from another team and so on) roll onto my
> doorstep.  There is NO WAY a human player can build tanks THAT QUICK -- heck,
> as I already said, I don't even have my weapons factory up yet!  And, to make
> things worse, the tanks that roll up are normally accompanied by a large
> number of grenade and bazooka dudes.  If you do some maths, the computer has
> supposedly spent upwards of 9,000 credits just on units (NOT counting what it
> is supposed to have spent on base building) in the time it has taken me to
> accumulate only 4,000 credits!  Personally I think this is a BIG JOKE and
> seems to highlight once again that Westwood's claim of play-testing is
> nothing more than a white lie.
> 
> Sure I am a believer in giving the computer some advantages in order to beat a
> human player but THIS is rediculous!  If anyone has managed to beat the
> computer at Skirmish games using the "Difficult" difficulty setting (WITHOUT
> cheating or modifying the RULES.INI file) then I'd like to know how .....
> 
> -- Brad (Zone Shark) Barns       |  AARDVARK Public Access Internet
> -- zsh...@aardvark.apana.org.au  |  Australia.  Modem (613)+9670-9877
Okay okay,

The difficulty settings are nothing more then changing your units to
cost more or less and build slower faster then your (computer opponent).
It's all in the manual, so choosing lvl difficult is giving your AI
opponent lvl easy !!! (cheaper and faster units)
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From: "A.N.H. van Dijk" <ikk...@knoware.nl>
Subject: Re: RA: Skirmish DIFFICULT setting cheats BIG TIME!  Computer tank rushes
Date: 1997/01/15
Message-ID: <32DD9833.1F9D@knoware.nl>
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