🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command-n-conq
Article #395

Re: Help with NOD Mission: Capture ORCA

#395
From: lucid
Date: Tue, 09 Jan 1996 00:00
13 lines
1224 bytes
men...@austin.ibm.com wrote:
> 
> Hi,
>    I managed to do this mission and capture all of the GDI buildings in the
> process. I then waited around while the harvester harvested all of the tiberium
> it could find on the map. I then destroyed the village. This gave me a leg up
> on the next mission, where you have to capture the GDI base given only a team
> of bazookas and a team of minigunners. This allowed me to not have to sell the
> NOD construction yard in order to get an engineer unit, as the mission started
> by giving me about 1500 credits.

I think you get whatever was left over from the previous mission, up to 
a certain amount. For this scenerio, that amount is 1500.
Technical Details
Message-ID: <30F35497.3C5E@minn.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <4bqv4m$6c8@sysadmin.sequel.net> <4cfp83$gj7@lassen.cnw.com> <4crrk7$1fe4@ausnews.austin.ibm.com>

Show Full Headers
Complete Article Headers
From: lucid <lu...@minn.net>
Subject: Re: Help with NOD Mission: Capture ORCA
Date: 1996/01/09
Message-ID: <30F35497.3C5E@minn.net>
X-Deja-AN: 134862382
references: <4bqv4m$6c8@sysadmin.sequel.net> <4cfp83$gj7@lassen.cnw.com> <4crrk7$1fe4@ausnews.austin.ibm.com>
organization: Minn Net
mime-version: 1.0
newsgroups: alt.games.command-n-conq,alt.games.command.and.conquer,comp.sys.ibm.pc.games.strategic
x-mailer: Mozilla 2.0b4 (Win95; I)
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit