Article View: alt.games.command-n-conq
Article #395Re: Help with NOD Mission: Capture ORCA
From: lucid
Date: Tue, 09 Jan 1996 00:00
Date: Tue, 09 Jan 1996 00:00
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men...@austin.ibm.com wrote: > > Hi, > I managed to do this mission and capture all of the GDI buildings in the > process. I then waited around while the harvester harvested all of the tiberium > it could find on the map. I then destroyed the village. This gave me a leg up > on the next mission, where you have to capture the GDI base given only a team > of bazookas and a team of minigunners. This allowed me to not have to sell the > NOD construction yard in order to get an engineer unit, as the mission started > by giving me about 1500 credits. I think you get whatever was left over from the previous mission, up to a certain amount. For this scenerio, that amount is 1500.
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From: lucid <lu...@minn.net> Subject: Re: Help with NOD Mission: Capture ORCA Date: 1996/01/09 Message-ID: <30F35497.3C5E@minn.net> X-Deja-AN: 134862382 references: <4bqv4m$6c8@sysadmin.sequel.net> <4cfp83$gj7@lassen.cnw.com> <4crrk7$1fe4@ausnews.austin.ibm.com> organization: Minn Net mime-version: 1.0 newsgroups: alt.games.command-n-conq,alt.games.command.and.conquer,comp.sys.ibm.pc.games.strategic x-mailer: Mozilla 2.0b4 (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit