🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command-n-conq
Article #484

Re: Stopping the Heli-Blitz Not possible!!!!!

#484
From: ecu... Michael Cullen
Date: Thu, 25 Jan 1996 00:00
15 lines
1052 bytes
to...@accessone.com (gwen jenkins), far, far away from here, appears
to have written:

>But what if the heli blitz is preceded by a nuke strike?? We have
>built a stupid amount of sams surounding the construction yard and a
>nuc + helis (as little as 3) will take it out every time. Bazooka guys
>wil not last through a nuc attack! So we both just build power etc.
>like hell til our yards are gone. Then we work with what we have. Is
>there any way to stop this???

Build an MCV or two....

cheers,

Mic.
Technical Details
Message-ID: <3106c0b8.90862168@info.curtin.edu.au>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <30F03E30.41D7@minn.net> <4db70d$oef@newsbf02.news.aol.com> <3101fd06.1544415@news.accessone.com>

Show Full Headers
Complete Article Headers
From: ecu...@cc.curtin.edu.au (Michael Cullen)
Subject: Re: Stopping the Heli-Blitz Not possible!!!!!
Date: 1996/01/25
Message-ID: <3106c0b8.90862168@info.curtin.edu.au>
X-Deja-AN: 137132416
references: <30F03E30.41D7@minn.net> <4db70d$oef@newsbf02.news.aol.com> <3101fd06.1544415@news.accessone.com>
organization: Curtin University (Western Australia)
reply-to: ti...@odyssey.apana.org.au
newsgroups: alt.games.command-n-conq
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit