Article View: alt.games.command-n-conq
Article #409Re: Bug in GDI 15?
From: jo... Joe D
Date: Mon, 08 Jan 1996 00:00
Date: Mon, 08 Jan 1996 00:00
24 lines
1691 bytes
1691 bytes
John Hardy Lasater (jh...@acpub.duke.edu) wrote: : I've been stuck on GDI mission 15 for a while now. After I repair one : vehicle with the Repair Bay, it is as if the thing doesn't exist anymore. : I can't repair vehicles (when I move them to the repair bay, I don't : get the green arrows), and I can't sell the thing either. It will only allow one unit at a time to be heading for the bay to get repaired. Make sure you don't have something stuck somewhere heading for the repair bay, but unable to get to it because of a wall. The movement AI can sometimes be a bit braindead about things like that. : Also, why is it that NOD can build structures near my base which do not touch : other NOD structures? (Near the lower middle of the screen, there is a Tiberium : field surrounded on three sides by mountains. Within 3 minutes or so : of setting up my base, a Hand of NOD, Adv. Power plant, and Obelisk magically : appear. Even if I wipe them out, they reappear unless I build something : to block them or move units there. Because they built the map that way. I put a couple of engineers into an APC, zapped the obelisk with my ion cannon, captured the hand and the power plant, then plopped a sandbag on top of the obelisk. This had the side effect of allowing me to build flamethrowers. Joe D
Technical Details
Message-ID:
<4crdid$ruk@boris.eden.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<4cfqst$2on@news.duke.edu>Show Full Headers
Complete Article Headers
From: jo...@eden.com (Joe D) Subject: Re: Bug in GDI 15? Date: 1996/01/08 Message-ID: <4crdid$ruk@boris.eden.com> X-Deja-AN: 134514624 references: <4cfqst$2on@news.duke.edu> organization: The Center for Weird Studies newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit