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Article #402Re: Help with NOD Mission: Capture ORCA
From: bob... Bob Chadwick
Date: Sun, 21 Jan 1996 00:00
Date: Sun, 21 Jan 1996 00:00
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This was a difficult mission. You couldn't bring your troops together to bring a concerted effort. I did some exploring with the engineering group, eventually destroying most if not all of the troops other than those coming from the base. When this was done, I set up a chokepoint at the end of the valley coming from the base with all but two of the Bazooka troops which I sent down the ridge to just above the base revealing two buildings. Do not attack the base at this point. I then used my two tanks in the other group to destroy his harvester, leaving the bikes and vehicles on the other side of the bridge. This resulted in a major attack on the tanks. As soon as the harvester is destroyed, retreat back across the bridge. As you retreat across the bridge, troops will follow. Run them over as soon as they attempt to cross the bridge. Eventually, the tank will start to follow across the bridge. Back your troops up to the next choke point with your two tanks firing from opposite sides of the accessway/road/path. When the tank crosses the bridge, attack with a buggy or bike. Immediately retreat between the tanks staying just outside the range of the tank. When the GDI tank gets in range of your tanks have all of the remaining vehicles attack eventually destroying his tank. Remember to keep the buggy/bike attacking and retreating out of range and the GDI tank will ignore the other troops and try to destroy the bike/buggy eventually to his detriment. You will find that there is a second tank in an area to the left just before you cross the bridge. I used the same tactics to destroy that tank also. Be careful of attrition. You don't want to lose too many vehicle as you will need at least one tank to sweep through the base and reinforce your engineer group. After I destroyed the two tanks, I attacked the base with the two bazooka troops eventually destroying both buildings. This will result in an all out move up the valley from the base by almost all GDI troops and any armor that may be available. Make sure you have a good crossfire set up with the remaining bazooka troops, tanks, infantry and flamers. If you have a good pattern, you will win the battle of attrition. If not, you have of course saved the game after ever successful attack, reload it, adjust and try again. Eventually, the GDI troops stop coming. By destroying the harvester they have no funds to rebuild. At this point, I moved my engineer group down the valley to an outcropping just before the base. Be careful. If you get to close a guard tower will open up. At this point, move your tank inside the outcropping and from outside the range of the tower, let the tank shoot at it. On its own it will not do enough damage quickly enough to destroy it. At this point get your reamining tanks and head for the base from the other side. Run over any troops you find being careful at the entrance to the base where there are more towers. You need to keep your green line high as long as possible or as your running over the troops within the base or you will lose the two tanks. At least one has to survive or you will not be able to destroy the tower on the other side and get you engineers into the base. When safe to do so, use your remaining tank(s) to attack the tower on the engineer side being careful not to come to close to the Orca pad. If you do, the tank gets one shot off before the Orca takes flight and destroys you. If you ignore it, it ignores you. Destroy the tower bringing your engineers into the base and capturing the Orca pad and anything else you want. Use the Orca to attack the village first destroying the bazooka troop or he will shoot you down before you can completely destroy the village. Good luck. This was a long mission with lots of reloads. Bob Flemming Pedersen <F...@dk-online.dk> wrote: >Incredibel, so many readers and non of them are answering the question ? >Doesnt ANYONE know how to deal with this mission ??? Should one take over >all the buildings or what ? >Flemming
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From: bob...@ix.netcom.com (Bob Chadwick) Subject: Re: Help with NOD Mission: Capture ORCA Date: 1996/01/21 Message-ID: <4dtsen$khs@ixnews8.ix.netcom.com> X-Deja-AN: 136234888 references: <4bqv4m$6c8@sysadmin.sequel.net> <4cfp83$gj7@lassen.cnw.com> <4crrk7$1fe4@ausnews.austin.ibm.com> <30F35497.3C5E@minn.net> <30fe68bc.0@193.89.47.9> organization: Netcom x-netcom-date: Sun Jan 21 9:17:13 AM PST 1996 newsgroups: alt.games.command-n-conq,alt.games.command.and.conquer,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit