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Article #402

Re: Help with NOD Mission: Capture ORCA

#402
From: bob... Bob Chadwick
Date: Sun, 21 Jan 1996 00:00
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This was a difficult mission.  You couldn't bring your troops together
to bring a concerted effort.   

I did some exploring with the engineering group, eventually destroying
most if not all of the troops other than those coming from the base.
When this was done, I set up a chokepoint at the end of the valley
coming from the base with all but two of the Bazooka troops which I
sent down the ridge to just above the base revealing two buildings.
Do not attack the base at this point.

I then used my two tanks in the other group to destroy his harvester,
leaving the bikes and vehicles on the other side of the bridge.  This
resulted in a major attack on the tanks.  As soon as the harvester is
destroyed, retreat back across the bridge.  As you retreat across the
bridge, troops will follow.  Run them over as soon as they attempt to
cross the bridge.  

Eventually, the tank will start to follow across the bridge.  Back
your troops up to the next choke point with your two tanks firing from
opposite sides of the accessway/road/path.  When the tank crosses the
bridge, attack with a buggy or bike.  Immediately retreat between the
tanks staying just outside the range of the tank.  When the GDI tank
gets in range of your tanks have all of the remaining vehicles attack
eventually destroying his tank.  Remember to keep the buggy/bike
attacking and retreating out of range and the GDI tank will ignore the
other troops and try to destroy the bike/buggy eventually to his
detriment.  

You will find that there is a second tank in an area to the left just
before you cross the bridge.  I used the same tactics to destroy that
tank also.

Be careful of attrition.  You don't want to lose too many vehicle as
you will need at least one tank to sweep through the base and
reinforce your engineer group.  

After I destroyed the two tanks, I attacked the base with the two
bazooka troops eventually destroying both buildings.  This will result
in an all out move up the valley from the base by almost all GDI
troops and any armor that may be available.   Make sure you have a
good crossfire set up with the remaining bazooka troops, tanks,
infantry and flamers.  If you have a good pattern, you will win the
battle of attrition.  If not, you have of course saved the game after
ever successful attack, reload it, adjust and try again.  

Eventually, the GDI troops stop coming.  By destroying the harvester
they have no funds to rebuild.  At this point, I moved my engineer
group down the valley to an outcropping just before the base.  Be
careful.  If you get to close a guard tower will open up.  At this
point, move your tank inside the outcropping and from outside the
range of the tower, let the tank shoot at it.  On its own it will not
do enough damage quickly enough to destroy it.  

At this point get your reamining tanks and head for the base from the
other side.  Run over any troops you find being careful at the
entrance to the base where there are more towers.  You need to keep
your green line high as long as possible or as your running over the
troops within the base or you will lose the two tanks.  At least one
has to survive or you will not be able to destroy the tower on the
other side and get you engineers into the base.  

When safe to do so, use your remaining tank(s) to attack the tower on
the engineer side being careful not to come to close to the Orca pad.
If you do, the tank gets one shot off before the Orca takes flight and
destroys you.  If you ignore it, it ignores you.

Destroy the tower bringing your engineers into the base and capturing
the Orca pad and anything else you want.  Use the Orca to attack the
village first destroying the bazooka troop or he will shoot you down
before you can completely destroy the village.

Good luck.  This was a long mission with lots of reloads.

Bob


Flemming Pedersen <F...@dk-online.dk> wrote:

>Incredibel, so many readers and non of them are answering the question ? 
>Doesnt ANYONE know how to deal with this mission ??? Should one take over 
>all the buildings or what ?

>Flemming
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From: bob...@ix.netcom.com (Bob Chadwick)
Subject: Re: Help with NOD Mission: Capture ORCA
Date: 1996/01/21
Message-ID: <4dtsen$khs@ixnews8.ix.netcom.com>
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