Article View: alt.games.command-n-conq
Article #378Re: Harvester killing in multiplayer.
From: s180... Joshua Widjaya
Date: Wed, 03 Jan 1996 00:00
Date: Wed, 03 Jan 1996 00:00
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Arthur <art...@singnet.com.sg> wrote: >Kill the harvester by all means. >This is war we're talking about. >While you're discussing ethics, your >opponent is happily mowing your foot-soldiers >into the landscape... > >Although it's difficult to get the game going with >this tactic, you might try to set the first 15 or 20 minutes >of the game amassing money and establishing your base >(that means cease-fire) >then you can slug it out after that time runs out. > >Cheers! > i make a harvester non kill pact for 15 mins in the beggining of the game and then, hehehehe, i let my orcas have their long awaited fun. its perfectly fair, if the opponent doesnt have the brains to guard his dough machine, by all means use that to your advantage. have fun -Josh Josh Widjaya at s180...@singnet.com.sg DISCLAIMER ~~~~~~~~~~ If you are offended by my news, DON'T READ IT. This prevents unecessary bandwith wastage by trivial flame messages. (Besides, I don't like them. :-) ) Joshua Widjaya claims NO responsibility regarding any illegal activity concerning this news article, or indirectly related to this news article. Don't kill yourself, don't kill your dog, don't kill your pet rock. Don't kill anything because of this new article. COPYWRONG NOTICE (Gosh I'm so witty. :-) ) ~~~~~~~~~~~~~~~~ There isn't any, but just try not to be an unoriginal copycat. *humf* Otherwise, have a nice day. :-)
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From: s180...@singnet.com.sg (Joshua Widjaya) Subject: Re: Harvester killing in multiplayer. Date: 1996/01/03 Message-ID: <4cdhkp$sr@lantana.singnet.com.sg> X-Deja-AN: 133796960 distribution: world references: <30E9AB64.46B6@cdrive.co.za> <4ccnm0$asc@lantana.singnet.com.sg> organization: Natsha Henstrigde Luvers 'R' us newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit