Article View: alt.games.command-n-conq
Article #33892Re: Command & Conquer Generals... too fast!
From: John Doe
Date: Sat, 23 Oct 2004 03:29
Date: Sat, 23 Oct 2004 03:29
94 lines
4800 bytes
4800 bytes
K <iguana_bwana@hotmail.com> wrote: ><jdoe@usenet.is.the.real.thing> wrote: >>Messing with the speed control is unrealistic also. Why would you want >>lethargic moving units and long build times? > >He didn't state he did. You wrongly assumed he did, No I did not. >Too fast, and the 'RTS' game is [too fast]. > >To[o] slow, and clearly, the proponents should be playing a turn based >game. I doubt that turn based gamers would say that reducing real-time strategy game speed produces nearly the equivalent of a turn based game. Messing with the real-time strategy speed control is just a clumsy/crude way of controlling game speed, in my opinion. >There is an ideal speed range that suits the tenor of any RTS >game, and that is undoubtedly what the initial inquirer's question and >subsequent refers to. The original poster (Opticreep) wrote: Is there any way (cheats, hacks, mods, etc) to adjust the game speed during a single player campaign game? >In fact you're now being obtuse in attempting to uphold your initial >idiotic statement of the thread, whose purpose was clearly self >aggrandisement. Something that makes USENET fun (for me) is posting in context so others will know what I am talking about. >One can only hope you play RTS better than you debate, Let us debate ways to regulate the speed of real-time strategy. Since you like total annihilation, let's talk about whether to Use Total Annihilation's implementation of energy bars to help improve current real-time strategy. >though witnessing this display of 'prowess', one can understand why >you relish the clickfest. I have never written anything to that effect. >>That concept was implemented to some extent in Total Annihilation but >>it does not play enough of a role in the game, in my opinion. > >This demonstrates only the level at which you play the game. Does my comment sound like a scathing critique of Total Annihilation to anyone else? Heaven forbid. >Resource management is what this game is all. Bugs and flaws included, >Total Annihilation is still THE best RTS game yet EVER to hit the >marketplace. Maybe someone who isn't a fan of Total Annihilation will debate that with you. > >Path: newssvr11.news.prodigy.com!newscon03.news.prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!newshosting.com!nx01.iad01.newshosting.com!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.freenet.de!fu-berlin.de!uni-berlin.de!not-for-mail >From: K <iguana_bwana@hotmail.com> >Newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic >Subject: Re: Command & Conquer Generals... too fast! >Date: Sat, 23 Oct 2004 08:11:56 +1000 >Lines: 32 >Message-ID: <571jn017kt01029ts49d1dolf8qulrg4a6@4ax.com> >References: <9e1f277e.0410201611.45775fe5@posting.google.com> <Xns9588CEC5CC542wisdomfolly@151.164.30.42> <IAEdd.29927$PH6.21420@twister.rdc-kc.rr.com> <Xns9588E273AFCAwisdomfolly@151.164.30.44> >Reply-To: iguana_bwana@hotmail.com >Mime-Version: 1.0 >Content-Type: text/plain; charset=us-ascii >Content-Transfer-Encoding: 7bit >X-Trace: news.uni-berlin.de R5eebxQGaATOiS0DHU3RKQXTZU9lrdIubXuF3MOHTOsL9Hn9to >X-Newsreader: Forte Agent 1.93/32.576 English (American) >X-No-Archive: yes >Xref: newsmst01a.news.prodigy.com alt.games.command-n-conq:41170 comp.sys.ibm.pc.games.strategic:841199 >
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!news.glorb.com!prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr11.news.prodigy.com.POSTED!67420556!not-for-mail Newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic Subject: Re: Command & Conquer Generals... too fast! From: John Doe <jdoe@usenet.is.the.real.thing> References: <9e1f277e.0410201611.45775fe5@posting.google.com> <Xns9588CEC5CC542wisdomfolly@151.164.30.42> <IAEdd.29927$PH6.21420@twister.rdc-kc.rr.com> <Xns9588E273AFCAwisdomfolly@151.164.30.44> <571jn017kt01029ts49d1dolf8qulrg4a6@4ax.com> Organization: sometimes Message-ID: <Xns958AE4BC79B09wisdomfolly@151.164.30.48> User-Agent: Xnews/06.08.25 Lines: 95 NNTP-Posting-Host: 69.153.58.110 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr11.news.prodigy.com 1098502148 ST000 69.153.58.110 (Fri, 22 Oct 2004 23:29:08 EDT) NNTP-Posting-Date: Fri, 22 Oct 2004 23:29:08 EDT X-UserInfo1: FKPGGX[DRJTUR_HXOBOVOQH@USXB@DTMNHWB_EYLJZ]BGIELNVUEAE[YETZPIWWI[FCIZA^NBFXZ_D[BFNTCNVPDTNTKHWXKB@X^B_OCJLPZ@ET_O[G\XSG@E\G[ZKVLBL^CJINM@I_KVIOR\T_M_AW_M[_BWU_HFA_]@A_A^SGFAUDE_DFTMQPFWVW[QPJN Date: Sat, 23 Oct 2004 03:29:08 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit