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Article View: alt.games.command-n-conq
Article #33892

Re: Command & Conquer Generals... too fast!

#33892
From: John Doe
Date: Sat, 23 Oct 2004 03:29
94 lines
4800 bytes
K <iguana_bwana@hotmail.com> wrote:
><jdoe@usenet.is.the.real.thing> wrote:

>>Messing with the speed control is unrealistic also. Why would you want
>>lethargic moving units and long build times?
>
>He didn't state he did. You wrongly assumed he did, 

No I did not.

>Too fast, and the 'RTS' game is [too fast]. 
>
>To[o] slow, and clearly, the proponents should be playing a turn based
>game. 

I doubt that turn based gamers would say that reducing real-time
strategy game speed produces nearly the equivalent of a turn based game. 

Messing with the real-time strategy speed control is just a clumsy/crude
way of controlling game speed, in my opinion. 

>There is an ideal speed range that suits the tenor of any RTS
>game, and that is undoubtedly what the initial inquirer's question and
>subsequent refers to.

The original poster (Opticreep) wrote:
Is there any way (cheats, hacks, mods, etc) to adjust the game speed
during a single player campaign game? 

>In fact you're now being obtuse in attempting to uphold your initial
>idiotic statement of the thread, whose purpose was clearly self
>aggrandisement. 

Something that makes USENET fun (for me) is posting in context so others
will know what I am talking about. 

>One can only hope you play RTS better than you debate,

Let us debate ways to regulate the speed of real-time strategy. Since
you like total annihilation, let's talk about whether to Use Total
Annihilation's implementation of energy bars to help improve current
real-time strategy. 

>though witnessing this display of 'prowess', one can understand why
>you relish the clickfest.

I have never written anything to that effect.

>>That concept was implemented to some extent in Total Annihilation but
>>it does not play enough of a role in the game, in my opinion. 
>
>This demonstrates only the level at which you play the game. 

Does my comment sound like a scathing critique of Total Annihilation to
anyone else? Heaven forbid. 

>Resource management is what this game is all. Bugs and flaws included,
>Total Annihilation is still THE best RTS game yet EVER to hit the
>marketplace.

Maybe someone who isn't a fan of Total Annihilation will debate that
with you. 














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>From: K <iguana_bwana@hotmail.com>
>Newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic
>Subject: Re: Command & Conquer Generals... too fast!
>Date: Sat, 23 Oct 2004 08:11:56 +1000
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Newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic
Subject: Re: Command & Conquer Generals... too fast!
From: John Doe <jdoe@usenet.is.the.real.thing>
References: <9e1f277e.0410201611.45775fe5@posting.google.com> <Xns9588CEC5CC542wisdomfolly@151.164.30.42> <IAEdd.29927$PH6.21420@twister.rdc-kc.rr.com> <Xns9588E273AFCAwisdomfolly@151.164.30.44> <571jn017kt01029ts49d1dolf8qulrg4a6@4ax.com>
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