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Article #33183

Re: I need help with R A 1 last mission.

#33183
From: paul freeman
Date: Sat, 21 Apr 2001 08:42
106 lines
6119 bytes
Thanks for the reply, it does sound as if we are talking about the same
level.
I have done as you ask and the code is SCG13EA.INI VI.04.
Does that help??????
I really do want to finish the game but have been stuck on this level for
about 6 weeks and at the moment feel like giving up.
I will give the tips below a try if they are the right ones.
If you don't finish the level after 40mins the game is over due to the
release of the nerve gas!!!!

Thanks once again
Paul

"TCipollina" <joe...@stny.rr.com> wrote in message
news:ex1E6.13019$rk.1199907@typhoon.nyroc.rr.com...
> hmmmm
> if i recall the mission you describe, its the one below...but check the
> code...open the game, the go on pause and look in the lower right corner,
it
> should say:   SCG13EA
>
> if not, let us know the code so we can be correct in our responses
> BTW, the below is another fine excerpt from Roger Wong's FAQ..(need the
FAQ?
> i can email it to ya)..thankyou again Roger, wherever you are
>
>
> Your top units are Group A, and your bottom units are Group B. Move Group
A
> engineers to the control panel to destroy a flame turret. Move Group B to
> the east, and kill everyone there. Move Group B further east, and use the
> control panel to destroy the northern turret.
>      Move Group A east past the tanks. If you have trouble killing the
> enemy infantry, remember to group your riflemen in groups of five. Follow
> the riflemen with the medic, and heal the soldiers while they fight. Let
> the enemy come to you; riflemen can't shoot on the move. Go north through
> the passageway; the first generator is here. Head back out and east, where
> there's another turret control panel to disable.
>      Backtrack a bit with Group B, and advance south. There's a grenadier
> at the generator controls. Rush him with rifle infantry. When your
engineer
> sets a charge on the generator, you'll get some more rifle infantry as
> reinforcements. Move Group B east until you hit another room with a
> generator. Set a charge on this one, and continue east until you reach big
> room with flame turrets and several control panels.
>      The center control panel takes out the north-west turret. The north-
> west panel takes out the center turret. With good timing, you can send a
> single engineer to do both of these without getting hurt. The south-west
> panel is a generator, but you can't get to it safely just yet. Instead,
> move Group B up to Group A, and make a new team consisting of five rifle
> infantry, two doctors, and one engineer.
>      Move the team east to another generator, then south and west. You'll
> be back at the central hub. Kill all the infantry now that you have two
> medics helping out with the healing. Head south. A very small computer is
> in the west wall. Place an engineer here to activate the turret control.
> Head west from the V2 room, and kill the flame thrower and the dog by
> shooting the barrels. Two control panels on the wall disable turrets, and
> the one in the room to the west itself is another generator.
> There are two generators left in the central hub. Disable both of
> them. If the flame turrets are still up, don't worry. The engineers will
> get to the control panels before dying. Take the lower right passage. Move
> all your units inside. Move your spy into the room with all the units.
> Something strange will happen! All the bad guys will ignore your men and
> run out of the room! Move your engineers east, and reprogram the last
> generator computer.
> ================end fAQ============
>
> but then again, i dont recall a timer in this level...hmmm maybe  SCG10EB?
>
> You are deep inside the control center, the clock is ticking, and you have
> very limited resources. Move your units south until you hit the mammoth
> tanks. Send your spy south towards the "exit", and Tanya will appear. With
> Tanya as your point, explore the passages.
>      Take Tanya and an engineer north and east. Kill the soldiers, disable
> the first control center. Go west, and do the same to the second control
> center. Head north until you see the flame turret. Heal Tanya to full
> health, then set a demolition charge on the flame turret. Heal Tanya
again,
> afterwards.
>      North of the flame turret is the third control center. Disable it
with
> an engineer, and head all the way east and north, and disable the final
> control center.
> ================end cut FAQ=========
>
> neither one is the last misssion anyway
>
>
> --
> Fight Win Prevail
> But Never Cheat
> "paul freeman" <paul....@virgin.net> wrote in message
> news:CL%D6.1700$HQ4.287506@news2-win.server.ntlworld.com...
> > hi peeps can you help?
> > I am playing the allies and have made it into the soviet underground
base
> > but cant reprogram all the computers in time anyone got any tips or
point
> > out if I am missing anything?
> > thanks in anticipation
> >
> > Paul
> >
> >
>
>
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From: "paul freeman" <paul....@virgin.net>
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Subject: Re: I need help with R A 1 last mission.
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