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Article #33003

Re: C&C Mission 10 (GDI) question

#33003
From: TCipollina
Date: Tue, 27 Feb 2001 03:05
337 lines
11201 bytes
gee, Roger used to get slices of Pizza
all i get is Archie Bunker twinkies (Archie B is from an old US tv show, All
In the Family)
i'll give it a try and let ya know...email me so i can email you the answer
direct...

Roger's FAQ is more than 14 pages...hell the intro and table of contents is
about 14 pages:
                            The Red Alert
                        Internet Strategy Guide

                              Release 1.0
                            December 5, 1996

             Copyright 1996 Roger Wong. All Rights Reserved
                       ro...@powhq.nildram.co.uk

                           Visit the website:
                   http://www.netcomuk.co.uk/~cncfaq

DISCLAIMER
The purpose of this strategy guide is to aid the public with strategies and
tactics for use in the game Command and Conquer: Red Alert, by Westwood
Studios Inc.  In no way should this strategy guide promote your killing
yourself, killing others, or killing in any other fashion.

     Roger Wong claims NO responsibility regarding any illegal activity
concerning this strategy guide, or indirectly related to this strategy
guide.


TRADEMARK INFORMATION
Command & Conquer: Red Alert is a trademark of Westwood Studios, Inc., and
is so acknowledged. Any trademarks not directly mentioned are also
acknowledged.


COPYRIGHT NOTICE
This article is Copyright 1996 by Roger Wong. All rights reserved.
You are granted the following rights:

I.  To make copies of this work in original form, so long as
      (a) the copies are exact and complete;
      (b) the copies include the copyright notice and these paragraphs
          in their entirety;
      (c) the copies give obvious credit to the author, Roger Wong;
      (d) the copies are in electronic form.
II. To distribute this work, or copies made under the provisions
    above, so long as
      (a) this is the original work and not a derivative form;
      (b) you do not charge a fee for copying or for distribution;
      (c) you ensure that the distributed form includes the copyright
          notice, this paragraph, the disclaimer of warranty in
          their entirety and credit to the author;
      (d) the distributed form is not in an electronic magazine or
          within computer software (prior explicit permission may be
          obtained from Roger Wong);
      (e) the distributed form is the NEWEST version of the article to
          the best of the knowledge of the distributor;
      (f) the distributed form is electronic.

This document is for reading, not taking. You may not distribute this work
by any non-electronic media, including but not limited to books,
newsletters, magazines, manuals, catalogs, and speech. You may not
distribute this work in electronic magazines or within computer software
without prior written explicit permission. These rights are temporary and
revocable upon written, oral, or other notice by Roger Wong. This copyright
notice shall be governed by the laws of the state of Texas.

     To report a suspected copyright violation, or to request additional
rights beyond those granted above, write to the author at
"ro...@powhq.nildram.co.uk" on the Internet.


DONATIONS
The Red Alert Internet Strategy Guide is a monumental work, and represents
a significant investment of effort and time. A gratuity of $2.00 would go a
long way towards restoring my pizza parlor credit. If you'd like to give me
a gift of money or pizza slices (olive, green pepper and tomato toppings
only) send them to:

  Roger Wong                    Roger Wong
  9 Sheen Close                 PSC 50 BOX 475
  Caversfield                   APO AE 09494
  Bicester OX6 9FP              USA
  England

If you don't think this strategy guide is worth even a slice of pizza,
that's your opinion, and I won't hold it against you.

                             Table of Contents
1. INTRODUCTION
  1.1 FOREWORD
  1.2 ABOUT THE STRATEGY GUIDE
  1.3 GETTING THE STRATEGY GUIDE
    1.3.1 E-mail
    1.3.2 Usenet
    1.3.3 WWW
    1.3.4 BBS
  1.4 CONTRIBUTING TO THE STRATEGY GUIDE
  1.5 ACKNOWLEDGEMENTS
  1.6 ACCURATE INFORMATION

2. ALLIED FORCES STRUCTURES AND UNITS
  2.1 STRUCTURES
    2.1.1 Construction Yard
    2.1.2 Power Plant
    2.1.3 Advanced Power Plant
    2.1.4 Ore Refinery
    2.1.5 Ore Silo
    2.1.6 Barracks
    2.1.7 War Factory
    2.1.8 Naval Yard
    2.1.9 Helipad
    2.1.10 Pillbox
    2.1.11 Camouflaged Pillbox
    2.1.12 Turret
    2.1.13 AA Gun
    2.1.14 Service Depot
    2.1.15 Radar Dome
    2.1.16 Technology Center
    2.1.17 Gap Generator
    2.1.18 Chronosphere
    2.1.19 Sandbags
    2.1.20 Concrete Wall
    2.1.21 Fake Structures
  2.2 ARMY
    2.2.1 Rifle Infantry
    2.2.2 Rocket Infantry
    2.2.3 Engineer
    2.2.4 Spy
    2.2.5 Thief
    2.2.6 Tanya
    2.2.7 Medic
    2.2.8 Mine Layer
    2.2.9 Ore Truck
    2.2.10 Ranger
    2.2.11 APC
    2.2.12 Light Tank
    2.2.13 Medium Tank
    2.2.14 Artillery
    2.2.15 Mobile Gap Generator
    2.2.16 Mobile Radar Jammer
    2.2.17 MCV
  2.3 NAVY
    2.3.1 Transport
    2.3.2 Gunboat
    2.3.3 Destroyer
    2.3.4 Cruiser
  2.4 AIR FORCE
    2.4.1 Longbow
  2.5 SPECIAL FORCES
    2.5.1 GPS Satellite
    2.5.2 Sonar Pulse
    2.5.3 Chronoshift

3. SOVIET POWERS STRUCTURES AND UNITS
  3.1 STRUCTURES
    3.1.1 Construction Yard
    3.1.2 Power Plant
    3.1.3 Advanced Power Plant
    3.1.4 Ore Refinery
    3.1.5 Ore Silo
    3.1.6 Barracks
    3.1.7 Kennel
    3.1.8 War Factory
    3.1.9 Sub Pen
    3.1.10 Airfield
    3.1.11 Helipad
    3.1.12 Service Depot
    3.1.13 Radar Dome
    3.1.14 Technology Center
    3.1.15 Flame Tower
    3.1.16 Tesla Coil
    3.1.17 SAM Site
    3.1.18 Iron Curtain
    3.1.19 Missile Silo
    3.1.20 Barbed Wire Fence
    3.1.21 Concrete Wall
  3.2 ARMY
    3.2.1 Attack Dog
    3.2.2 Rifle Infantry
    3.2.3 Grenadier
    3.2.4 Flame Infantry
    3.2.5 Engineer
    3.2.6 Mine Layer
    3.2.7 Ore Truck
    3.2.8 V2 Rocket Launcher
    3.2.9 Heavy Tank
    3.2.10 Mammoth Tank
    3.2.11 MCV
  3.3 NAVY
    3.3.1 Transport
    3.3.2 Submarine
  3.4 AIR FORCE
    3.4.1 Yak
    3.4.2 MiG
    3.4.3 Hind
    3.4.4 Chinook
  3.5 SPECIAL FORCES
    3.5.1 Iron Curtain
    3.5.2 Nuke
    3.5.3 Parabomb
    3.5.4 Paratrooper
    3.5.5 Spy Plane

4. FIELD OPERATIONS COMBAT MANUAL
  4.1 FIGHTING ON LAND
    4.1.1 Center of Gravity
    4.1.2 Combat Tactics
    4.1.3 Concentrated Firepower
    4.1.4 Scatter!
  4.2 AIRPOWER
    4.2.1 Offense
    4.2.2 Defense
  4.3 NAVAL WARFARE
    4.3.1 The Wolfpack
    4.3.2 Antisubmarine Warfare
    4.3.3 Obstacles
  4.4 LOGISTICAL SUPPORT
    4.4.1 Economics
    4.4.2 Minefields
    4.4.3 Undocumented commands

5. QUIRKS, CHEATS & HIDDEN SURPISES
  5.1 THE CHEAT KEYS
  5.2 EDITING THE RULES.INI
  5.3 QUIRKS
    5.3.1 Ore silos
    5.3.2 Multiple weapons factories
    5.3.3 Minefields
    5.3.4 Finding submarines
    5.3.5 Deny transports a beachhead
    5.3.6 Prevent the computer from rebuilding
    5.3.7 Inaccurate cruiser fire
    5.3.8 Cruisers versus submarines
    5.3.9 Allying with the enemy
  5.4 EASTER EGGS
    5.4.1 Morse code in the manual

6. ALLIED MISSIONS
  6.1 SCG01EA
  6.2 SCG02EA
  6.3 SCG03EA
  6.4 SCG04EA
  6.5 SCG05EA
  6.6 SCG06EA
  6.7 SCG07EA
  6.8 SCG08EA
  6.9 SCG09EA
  6.10 SCG10EA
  6.11 SCG10EB
  6.12 SCG11EA
  6.13 SCG12EA
  6.14 SCG13EA
  6.15 SCG14EA

7. SOVIET MISSIONS
  7.1 SCU01EA
  7.2 SCU02EA
  7.3 SCU03EA
  7.4 SCU04EA
  7.5 SCU05EA
  7.6 SCU06EA
  7.7 SCU07EA
  7.8 SCU08EA
  7.9 SCUO9EA
  7.10 SCU10EA
  7.11 SCU11EA
  7.12 SCU12EA
  7.13 SCU13EA
  7.14 SCU14EA

8. MULTIPLAYER GAMES
  8.1 LOCAL NETWORK
  8.2 MODEM
  8.3 WCHAT
  8.4 KALI

9. MULTIPLAYER TACTICS
  9.1 CRATE CONTENTS
  9.2 COUNTRY SPECIALTIES
  9.3 PLAYING THE SOVIET POWERS
  9.4 PLAYING THE ALLIED FORCES

10. BUGS, UPDATES FUTURE GAMES
  10.1 OFFICIAL WESTWOOD PATCHES
  10.2 ERRORS IN THE RED ALERT MANUAL

11. THIRD PARTY UTILITIES
  11.1 RAEDIT

12. INTERNET RESOURCES
  12.1 WEBSITES

13. APPENDICES
  13.1 INSTALLATION AND TROUBLESHOOTING
    13.1.1 Running Red Alert From Your Hard Disk
    13.1.2 Windows 95 Video Problems
      13.1.2.1 S3 Diamond Stealth and other S3 chipsets
      13.1.2.2 Matrox Millennium
      13.1.2.3 Number 9 Imagine 128 Series 2
      13.1.2.4 Espresso Accelerator Card
    13.1.3 Windows 95 Sound Problems
      13.1.3.1 Stuttering
    13.1.4 Network Problems
      13.1.4.1 Can't even see the network game option
      13.1.4.2 Sluggish game
      13.1.4.3 Stragglers
  13.2 DATA TABLES
    13.2.1 Buildings
    13.2.2 Units
    13.2.3 Weapons
  13.3 FURTHER READING
  13.4 LIST OF CONTRIBUTORS
  13.5 REVISION HISTORY

                               End Contents
====================end=============================

--
Fight Win Prevail
But Never Cheat
"bernieb" <ber...@innet.com> wrote in message
news:3A9B119C.2B65F613@innet.com...
> Thanks for the information, I got a 14 page copy of Mr. Wongs FAQ
> however it does not help, you see after you have ran through the guards,
> dogs, aircraft, blown up the airfields and fuel barrels, there are no
> Rocket Launchers in this part, you then have a heavy tank up your but
> and two flame throwers guarding the gate into the area where the Rocket
> Launchers are located. As you can see by this point, having started with
> less than half your life, your odds of getting through the gates are a
> big fat 0. If you have RA I would appreciate you trying it and see if I
> am overlooking something. I know your time is valuable but it would be
> worth a twinkie. ha ha, any way I appreciate your time and know that I
> will try not to bother you again. bb
>
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From: "TCipollina" <joe...@stny.rr.com>
Newsgroups: alt.games.command.and.conquer,alt.games.command-n-conq,alt.games.ea.westwood.command-n-conq
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Subject: Re: C&C Mission 10 (GDI) question
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