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Article #329Re: Best NOD defense against Massive GDI tank Assault
From: ro... R. Suh
Date: Thu, 04 Jan 1996 00:00
Date: Thu, 04 Jan 1996 00:00
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1667 bytes
It's been my observation that NODdies can do nothing about a 'huge' Mammoth Tank group. Huge being anywhere from 5-10. The only thing to do, is limit the tiberium that the other harvests. Or try to destroy his Construction yard/Weapons Factory before a huge mass can be assembled. Also, a large group of Bazzooka men might make it interesting, but Mammoth tanks have the missles also, that does a fair job against people. Those Mammoth Tanks are so damn slow, its pretty funny when you have a mass and just march it into the opponents city. Really, nothing they can do but hope their obelisks and recon bikes can take out a few before the contruction yard goes BOOM! Rob PS Remember, for each Mammoth tank an opponent builds, you can build an obelisk and a recon bike, or 3 recon bikes. A mass attack of bikes will damage a group of Mammoth tanks, but I still think Mammoths tank will win, with the ratio of 1 tank to 3 recon bikes. Rob In article <30E90E...@mindlink.bc.ca>, Jim Thompson <Zoo...@mindlink.bc.ca> wrote: >Every time I play with a friend he does the same thing - Build tanks. >He usually plays GDI. What is the best defense against HUGE tank >assaults? > >JT
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From: ro...@u.washington.edu (R. Suh) Subject: Re: Best NOD defense against Massive GDI tank Assault Date: 1996/01/04 Message-ID: <4cfhv2$4sp@nntp4.u.washington.edu> X-Deja-AN: 134029020 references: <30E90E59.46B@mindlink.bc.ca> organization: University of Washington, Seattle nntp-posting-user: robs newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit