Article View: alt.games.command-n-conq
Article #241Re: How to stop Ion Cannon/Orca 1-2 punch?
From: cheehui
Date: Tue, 02 Jan 1996 00:00
Date: Tue, 02 Jan 1996 00:00
45 lines
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2056 bytes
bsp...@vnet.net (B&A Spaugh) wrote:
>Whenever I play against a certain friend, he uses the same tactics:
>Hit my Construction Yard with Ion Cannon then follow-up with 6 Orca
>attack. My CY never survives this attack and then it's $5000 to get
>it back. No amount of sam sites seem to slow his Orcas down. I can
>usually hit his CY the same way by using nuke attack then 8-10
>recon bikes but GDI has a lot of anti-vehicle stuff that can pound
>my bikes to scrap much quicker than I down his copters. Anyone
>developed a strategy for defending against this attack as Nod?
6 Orcas ! Whew.. they're a tough cookie all right.
I surrounded my CY with SAMs ( 3 squares away at least and
all round ) This allowed my SAMs to get 1st crack at the Orcas
before they shot off a missile. I also had 8 bazooka guys standing
around the CY (they're a lot cheaper than recon bikes). And of
course, always repair while they're attacking and keep your CY in
top condition.
My layout was :-
SAM SAM SAM
BZ BZ BZ
SAM BZ CY BZ SAM
BZ BZ BZ
SAM SAM SAM
Total cost : $750 * 8 + $300 * 8 = $8,400
Very expensive, as you can see. Furthermore, it's not 100%
foolproof but it usually is suffice to take out 4 Orcas without
much hassle.
Anyone has better ideas defending against Orcas ?
Regards
Chee Hui 8-)
e-mail:...@aztech.com.sg
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"Don't just flame 'em, torch 'em."
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From: cheehui <che...@aztech.com.sg> Subject: Re: How to stop Ion Cannon/Orca 1-2 punch? Date: 1996/01/02 Message-ID: <4cb0ah$lfl@raffles.technet.sg> X-Deja-AN: 134158292 references: <4catr3$rpr@ralph.vnet.net> organization: PMO mime-version: 1.0 newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic x-mailer: Mozilla 1.22 (Windows; I; 32bit) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit