🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command-n-conq
Article #23211

Re: red alaet soviet mission

#23211
From: The Dark Samuri
Date: Tue, 18 Mar 1997 00:00
19 lines
1284 bytes
In article <332bfbd...@news.pgh.net>, c...@tristate.pgh.net writes
>I'm having problems w/an early soviet mission on red alert. The one I
>have to get 2 trucks over to another shore.  I get them over, the
>mission gets accomplished, I start to get my score (allies killed, my
>kills, and such and then I lock up.  I've beaten this scenario 5 or 6
>times and I keep locking up while I'm getting my score.  Has this
>happened to anyone else and is their a fix. Thanks to all.
>
>cuz
This happened to me as well. I'm not sure if this'll fix it, but I saved
just before the trucks reached the island then re-loaded and completed
the mission and it was fine.
-- 
The Dark Samurai
                
        "You're all dead, you just don't know it yet"

                                        ma...@m-base.demon.co.uk
Technical Details
Message-ID: <d4EIPNAOOlLzEw8O@m-base.demon.co.uk>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <332bfbdc.618890@news.pgh.net>

Show Full Headers
Complete Article Headers
From: The Dark Samuri <Ma...@m-base.demon.co.uk>
Subject: Re: red alaet soviet mission
Date: 1997/03/18
Message-ID: <d4EIPNAOOlLzEw8O@m-base.demon.co.uk>
X-Deja-AN: 226465048
Distribution: world
X-NNTP-Posting-Host: m-base.demon.co.uk
References: <332bfbdc.618890@news.pgh.net>
Organization: The Disallusioned
Newsgroups: alt.games.command-n-conq
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit