Article View: alt.games.command-n-conq
Article #23057Re: RA PATCH NEWS - Multiplayer's everything
From: the...
Date: Tue, 29 Apr 1997 00:00
Date: Tue, 29 Apr 1997 00:00
44 lines
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3071 bytes
In article <335b8613...@news.airmail.net>, notava...@thistime.org says... > >Ro...@metronet.com (Robert) wrote: > >> >>>>Infantry do not stop tanks but do help when bhind the lines. >> >>>They don't even help a little. >> >>Well, I just have to say your wrong. If you use infantry right, >>especially against a tank rusher you can win. Best thing I do is just >>surround 5, or 10 bazoka guys with concrete and you'd be suprised how >>much it helps. You still have to have tanks of course, but those >>infantry can take out alot especially when most people who tank rush >>don't bother with, or don't think of taking some V2's along which >>would be all that could easily kill the inclosed infantry. >>Someone might say destroy the walls, but you can always have another >>section waiting to place. >> > >Thats funny! Thats one of those things that someone who really >doesn't know what he's talking about might say. It looks good on >paper but it's not practical and it wouldn't work. When I see walls >in someones base, the first thing I think is NEWBIE! If I put some >tanks right up against the wall and move in as soon as I shoot it >down, you can't replace it. Then 1 tank will squish those guys. And >I wouldn't even bother with those guys if I could get to the buildings >I wanted from an angle that your infantry could hit 'em. It just >wouldn't work. I've NEVER seen anyone do that and I play this game a >lot, a lot more than I would ever admit. :) > >Bottom line again is while you're building walls and infantry >(hehehe), the tank rusher is building tanks. If walls were effective, >people would use them. Did ya ever notice that no one ever builds >walls?!? Oh, I take that back, no one except you. > ONE OF THE FUNNIEST THINGS I DO WHEN PLAYING MORE THAN 2 OTHER OPPONENTS IS TO USE THE "CNRL + A" AND USE THE CHRONOSPHERE TO TRANSPORT THEM TO THE MIDDLE OF MY DEFENSES THEN DO THE "CTRL + A" AND WATCH THE UNIT GET WASTED. VERY FUNNY ESPECIALLY WHEN YOU KNOW YOUR OPPONENT IS HURTING FOR CASH. WAIT TILL THE HARVESTER IS ON THE WAY BACK AND MAKE FRIENDS WITH HIM, TRANSPORT HIM TO THE MIDDLE OF YOUR DEFRNSES, THEN UNMAKE FRIENDS WITH HIM. IT IS TO FUNNY.
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From: the...@gte.net Subject: Re: RA PATCH NEWS - Multiplayer's everything Date: 1997/04/29 Message-ID: <E9F01o.Dy9@news.boeing.com> X-Deja-AN: 238229047 Sender: nn...@news.boeing.com (Boeing NNTP News Access) X-Nntp-Posting-Host: e582151.knt.boeing.com References: <Pine.OSF.3.96.970312140351.3953E-100000@curly.cc.utexas.edu> <33452197.986418@news.airmail.net> <33454BBF.287C@erols.com> <01bc415e$616261a0$499df78c@ssc> <5ihobf$ihf@triton.np.ac.sg> <3350F340.60D1@pi.net> <3356C77A.3EE9@SPAM.com> <33588839.59290880@news.airmail.net> <5j8nuu$9t3$1@newnews.metronet.com> <335b8613.4773415@news.airmail.net> Organization: Your Organization Newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.redalert,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit