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Article #21146Re: Tanyas too damn powerful
From: qn... Marc Caron
Date: Fri, 24 Jan 1997 00:00
Date: Fri, 24 Jan 1997 00:00
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1453 bytes
On Sat, 18 Jan 1997 21:54:10 GMT, <Chu...@tscnet.com> wrote: >I agree I win on the internet all the time just by putting Tanya in a APC >and >driving it into the base first thing > >I hope in a new patch they elimanate Tanya or make her less powerfull. > Why? She's the ultimate equalizer in this damn game. If you don't like her, get a Tesla Coil and a flame thrower out in front, even in an APC, she can't get through that. But if Soviets have Mammoth tanks, V2 launchers which have MUCH better power then Artillery, the allied forces should have an equalizer. She's hard to use effectively against a smart player. She's great against infantry as long as she's backed by a ranger and a medic, and once she's in a base she's dangerous, but if you let her in that far, it's your damn fault! I play allied so far, I lent my soviet disk to my friend and haven't even played it yet, but so far, after seeing a major soviet firepower superiority, I'm happy when I get Tanya missions. Marc
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From: qn...@accent.net (Marc Caron) Subject: Re: Tanyas too damn powerful Date: 1997/01/24 Message-ID: <32e87e24.10946222@news> X-Deja-AN: 211950407 references: <32dbb49e.340763243@transfer.stratus.com> <5bmlgs$qmv@news.usaor.net> <01bc0588$af8a5160$660636cf@alpha-1> organization: TotalNet Inc. newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit